The last time I played any bit of any game was on Saturday and that was Peggle. I really need to get back to it but this new dog game I have been playing has really been monopolizing my time.
I have actually been playing 'The World Ends With You' on my train rides. It has suddenly become very difficult.
Short post.
Tuesday, April 14, 2009
Monday, April 13, 2009
Bioshock 2 Gameplay Trailer Impressions
I promised all of you that I would give you my opinions on the gameplay trailer of Bioshock 2 and I am here to keep that promise. First, if you have not yet seen the trailer (I will not berate you this time), here it is:
Alright... Did you watch it two or three times? Good.
I am going to say it. It does not "look" bad and I can honestly say that the Big Sister (which is still a really dumb idea) is looking to make this game sufficiently creepy. She is quick and has that same disembodied voice that is all the rage among Little Sisters. A cool effect in the trailer is when the glass breaks and you are submerged under water and the last gameplay aspect that looks fun is the ability to "be" a Big Daddy (drill and all) and still use plasmids at the same time (though it did happen at the end of the first).
Now for the obvious skepticism that really has nothing to do with the trailer. First, we know that this is a prequel and that you are the first Big Daddy. Now that we have the ground work laid, how did a Big Sis turn into a Big Pa where does she end up going at the end? Are these going to be big revelations or stupid explanations that are so full of plot holes that it makes Rapture look like a shinning star in the ocean.
I want it to be good but the question of whether it can deliver or not will remain until the game ships and critical opinion pours in. Okay enough water puns I'll speak with you all very soon.
Alright... Did you watch it two or three times? Good.
I am going to say it. It does not "look" bad and I can honestly say that the Big Sister (which is still a really dumb idea) is looking to make this game sufficiently creepy. She is quick and has that same disembodied voice that is all the rage among Little Sisters. A cool effect in the trailer is when the glass breaks and you are submerged under water and the last gameplay aspect that looks fun is the ability to "be" a Big Daddy (drill and all) and still use plasmids at the same time (though it did happen at the end of the first).
Now for the obvious skepticism that really has nothing to do with the trailer. First, we know that this is a prequel and that you are the first Big Daddy. Now that we have the ground work laid, how did a Big Sis turn into a Big Pa where does she end up going at the end? Are these going to be big revelations or stupid explanations that are so full of plot holes that it makes Rapture look like a shinning star in the ocean.
I want it to be good but the question of whether it can deliver or not will remain until the game ships and critical opinion pours in. Okay enough water puns I'll speak with you all very soon.
Sunday, April 12, 2009
The Amazon XBLA Marketplace and Xbox Live Primetime (XBLP)
I have not found any so called Xbox news specifically interesting lately so the fact that I am writing this post lets you know that there is something worth reading for some folks (I can't make the kind of promise that you will all care because I know that it would be rather presumptous to assume that). There have been a couple bits of Xbox news that I thought were interesting in the past week that I found myself wanting to write about.
One is that Amazon is selling Xbox Live Arcade game codes on top of the codes that they already sell for memberships andSpace Bucks Microsoft Points. I think that this is cool and I may even consider this way of purchasing for some of my games (probably the ones I already know that I am going to buy). I'll do this mainly because I want to see a good service suceed in many ways (I love both Amazon and obviously Xbox and I am estatic about this little partnership).
What it comes down to is that I really think this program is designed to just sell more units on XBLA and to make it a more popular platform. I really think that it will help XBLA sales numbers. I also think that it will not matter much to the "hardcore" because they already use the online Xbox Marketplace for their online shopping needs. This could also be helpful to those who find the Microsoft Points program assinine. In the end though I think that this program could have been more viable before Microsoft launched the online Marketplace (BTW: BUY THIS IF YOU HAVE AN XBOX).
The second point of contention is that Xbox Live Primetime (XBLP) will be launching on May 15. It will be sponsored by Honda and it looks like you can win a car if you umm... win (it is is one of Xbox's Play & Win competitions so there will not be endless cars people). I am interested to see what the prizes will be beyond the initial car so bring it on Microsoft. This news post actually brought XBLP to my attention once again. I had forgotten. Awkward. Anyway I hope it is as good as I once wanted it to be.
Stay tuned for my Bioshock 2 gameplay trailer impressions: coming soon!
One is that Amazon is selling Xbox Live Arcade game codes on top of the codes that they already sell for memberships and
What it comes down to is that I really think this program is designed to just sell more units on XBLA and to make it a more popular platform. I really think that it will help XBLA sales numbers. I also think that it will not matter much to the "hardcore" because they already use the online Xbox Marketplace for their online shopping needs. This could also be helpful to those who find the Microsoft Points program assinine. In the end though I think that this program could have been more viable before Microsoft launched the online Marketplace (BTW: BUY THIS IF YOU HAVE AN XBOX).
The second point of contention is that Xbox Live Primetime (XBLP) will be launching on May 15. It will be sponsored by Honda and it looks like you can win a car if you umm... win (it is is one of Xbox's Play & Win competitions so there will not be endless cars people). I am interested to see what the prizes will be beyond the initial car so bring it on Microsoft. This news post actually brought XBLP to my attention once again. I had forgotten. Awkward. Anyway I hope it is as good as I once wanted it to be.
Stay tuned for my Bioshock 2 gameplay trailer impressions: coming soon!
Labels:
amazon,
arcade,
marketplace,
primetime,
xbox live
Location:
New York 11229, USA
Wednesday, April 8, 2009
In Its Final Stretch of PR, Batman: Arkham Asylum has me Interested
I think every comic book geek (of which I am not as much as I claim to be (Umbrella Academy FTW)) has been looking forward to this game for much longer than I but this trailer is the first time I have even bothered to look at the game.
Despite everyone raving at how amazing the game is coming along I have just been skeptical because it is so rare that I like a game based on comic books (usually because they are based on movies). The last one that I can remember liking was Marvel Ultimate Alliance (of which the sequel I have not yet looked into either) and I did not even get to finish that game.
But more about Batman: Arkham Asylum:
Just from this little demo or "challenge level" I know that I will be playing and probably buying the game. It looks fantastic, the controls look tight, it looks like it is fun to play, and most of all it looks as though this is what it would feel like to BE BATMAN. The game looks crisp and gritty and if the story is as any bit good as this one "challenge level" 'looks' then I am sure that this will be the best Batman game ever. Rocksteady,
For those who know more about this game than myself, what are you looking forward to about this game? Is anyone remaining skeptical? I know I am not.
Labels:
arkham asylum,
batman,
marvel ultimate alliance,
mua
Location:
New York 11229, USA
Tuesday, April 7, 2009
Fable 2 DLC Numero Duo
This was originally going to be a post about the Assassin's Creed 2 teaser but as you may have already noticed, Matt has beaten me to that. There is a first time for everything I suppose. So here is a post that has no real news:
Fable II is going to want you to 'See The Future' in the near umm... future... I mean May... yeah that's right.
That's it right there. Did you miss it. Oh well it will come back soon (Hint: Look Up). Damn you Matt.
Fable II is going to want you to 'See The Future' in the near umm... future... I mean May... yeah that's right.
That's it right there. Did you miss it. Oh well it will come back soon (Hint: Look Up). Damn you Matt.
Assassin's Creed 2 Teaser
Most people who frequent this blog know that, as far as updates go, Nate is the one who posts the news. When I, your most humble Matthew, post, this means that I am posting a review, which I don't do often due to the lack of games I am playing. For instance, right now I am playing Mega Man. From 1987. Just a tad retro to warrant a review, don't you think? That and the fact I can't beat Fireman, and I don't review a game unless I've beaten it. So there you go.
However, this morning as I was shifting through news, I came across something that got me so excited that I had to undermine Nate's authority and post this as news myself. We're getting a lot of news these days as far as sequel's go, and a sequel that I am highly anticipating has finally (to me, anyway) been confirmed for having a release date sooner rather than later. That game is Assassin's Creed 2.
If the embedded video above does not work, feel free to click here to watch the teaser in a new window. The teaser does not give much away other than Leonardo DaVinci will play a role in the events of the sequel. This doesn't overly surprise me. DaVinci has become more popular in recent years thanks to Dan Brown's addictive novel The DaVinci Code (I loved the book but didn't much care for the movie). This new game will clearly take place in Rome then, and I just can not wait to get back into Altair's sneaky shows and hop around rooftops. I remember when I first beat Assassin's Creed and it became so clear that there would be a sequel, I immediately hopped online and researched everything I could about all of the conspiracies "discussed" at the end of the game. Needless to say, Assassin's Creed has been put back into my "Games I Need To Play Again" list, just under Fallout 3 and Resident Evil 5.
An amusing little ... I'm not sure the most appropriate word, but I suppose "incident" will do (or even coincidence) occurs in the nature of which I came to enjoy Assassin's Creed. When I first got my 360, I didn't have many games. All that I had was Halo 3 and Bioshock. However, for the holidays that year, I received Assassin's Creed as a gift from Nate, even though my interest in it was mild. When I started playing it, though, I got pretty addicted, and started making my friends play it too. This is only amusing to me, however, because I later told Nate about how much I was enjoying Mass Effect, and he went and got it and now he likes that more than I do. Is that amusing to anyone else? The quirky natures of the modern day video gamers? Not really? Ok.
I look forward to next Thursday (April 14th) to see what else is coming from the world of AC. I only know that something will happen because if you go to the official website, after the trailer there is some scribblings above where the video was. It's pretty easy to see that it's just a mirror image with a date. But golly gee, I just can't wait to hook myself back up to the ANIMUS.
However, this morning as I was shifting through news, I came across something that got me so excited that I had to undermine Nate's authority and post this as news myself. We're getting a lot of news these days as far as sequel's go, and a sequel that I am highly anticipating has finally (to me, anyway) been confirmed for having a release date sooner rather than later. That game is Assassin's Creed 2.
If the embedded video above does not work, feel free to click here to watch the teaser in a new window. The teaser does not give much away other than Leonardo DaVinci will play a role in the events of the sequel. This doesn't overly surprise me. DaVinci has become more popular in recent years thanks to Dan Brown's addictive novel The DaVinci Code (I loved the book but didn't much care for the movie). This new game will clearly take place in Rome then, and I just can not wait to get back into Altair's sneaky shows and hop around rooftops. I remember when I first beat Assassin's Creed and it became so clear that there would be a sequel, I immediately hopped online and researched everything I could about all of the conspiracies "discussed" at the end of the game. Needless to say, Assassin's Creed has been put back into my "Games I Need To Play Again" list, just under Fallout 3 and Resident Evil 5.
An amusing little ... I'm not sure the most appropriate word, but I suppose "incident" will do (or even coincidence) occurs in the nature of which I came to enjoy Assassin's Creed. When I first got my 360, I didn't have many games. All that I had was Halo 3 and Bioshock. However, for the holidays that year, I received Assassin's Creed as a gift from Nate, even though my interest in it was mild. When I started playing it, though, I got pretty addicted, and started making my friends play it too. This is only amusing to me, however, because I later told Nate about how much I was enjoying Mass Effect, and he went and got it and now he likes that more than I do. Is that amusing to anyone else? The quirky natures of the modern day video gamers? Not really? Ok.
I look forward to next Thursday (April 14th) to see what else is coming from the world of AC. I only know that something will happen because if you go to the official website, after the trailer there is some scribblings above where the video was. It's pretty easy to see that it's just a mirror image with a date. But golly gee, I just can't wait to hook myself back up to the ANIMUS.
Monday, April 6, 2009
A Bit Distracted (Brutal Legend, The Dishwasher)
At this very moment I am in a bit of a predicament. It is not that serious but at the same time I feel bad about it.
I am torn between giving you, the reader, a legitimate update, about Brutal Legend perhaps, or going off to play The Dishwasher (which I am currently awful at). So I think what I am going to do is give you a little taste of both.
The embargo on the game play demo of Brutal Legend was up on Friday morning and I as well as you kind folks all probably read a lot of nice things about this fun little game. Those articles mentioned in the past sentence tell me that everyone has come away from this "demo" happier than they even expected to be and that, in turn, makes me even more ecstatic that this game is coming sooner rather than later. I am expecting this game in the summer at the latest so that it does not get crushed by the holiday tirade.
As for The Dishwasher, I am enjoyed its stylized art. It has been compared to Alien Hominid HD I think because they are both representative of artistic indie games that shatter conceptions of what arcade games are supposed to be. The fact that the two have been compared makes me happy (and it should make the sole, lone, cowboy of a developer happy).
P.S. - I also recently passed my 1000th achievement! It was for completing a level on Veteran in COD4.
Labels:
achievements,
brutal legend,
call of duty,
linktacular,
the dishwasher
Location:
New York 11229, USA
Saturday, April 4, 2009
Thursday, April 2, 2009
April Fool's Game Diary (Call of Duty 4 Game Diary/Review)
So by the time that you read this April Fools day will have came and went without any interesting jokes coming to pass. What is funny is that this entry was really meant to be posted yesterday but I fell asleep with only the rough draft in hand.
I am disaapointed because this industry usually comes up with the best ones (this year Google came up with CADIE). Googles last year was much better. For Gmail they gave you the ability to send email dated for the past (funny because at first I thought that it was true) so your paper, proposal, PowerPoint, etc would always be in on time. Think of the possibilities, one could never be late.
Anyway that's not what we are here to talk about. Or was it. If you had any good ones from this year, drop it in the comments. Okay bye.
Still here? Anyway, I have been playing and completing Call Of Duty 4 for the first time [I played pieces of the single player campaign long ago but I was mainly centered on playing the multiplayer aspect]. I know I know, hang me; Sacriledge or heresy, if you will. If you saw my last post you have an idea of what I am going to say regarding this game though. It gets a ten for the single player experience alone.
I have not felt as involved as I felt in a single player, first person shooter experience, since Halo: Combat Evolved. All I can ask for in the sequel has even better visuals and brings as much innovation to the level design as they did in this one.
Let's have a little makeshift review party right here:
Let us begin with the stunning visuals. The game was just that, stunning, though I do remember it looking even better (even a short time has it's toll).
The immersion I felt was so great because of the excellent sound and gameplay design. The gameplay felt so solid I really felt like I was in it. Which brings me to the sound which was so perfect. The combination of the perfect clicks of the guns and the helis overhead were great; firefights, when you are in the middle of them, it truly feels as though bullets, grenades, whathaveyou, is coming from all directions. In less words, the sound design was perfect.
As far as replayability goes I know I am going to give it a shot on Veteran (it has scared me since COD2) tomorrow and I look forward to getting involved with the multiplayer again and giving the arcade mode a run through.
I remember what originally left a bad taste in my mouth or why I think that I stopped playing the game. I had purchased the GOTY edition which was supposed to come with the Variety Map Pack. Instead my card that was supposed to have a code on it was blank. I went through a whole hub-bub-a-loo which involved contacting both GameStop and Activision several times to no avail. I was pissed at the time - you should have really seen those emails to Activision - but what can one do? I ended up finishing the game and loving it.
Has a game every put a bad taste in your mouth, so to speak, and left you not playing it, despite it being a good game? Leave those thoughts in the comments.
I am disaapointed because this industry usually comes up with the best ones (this year Google came up with CADIE). Googles last year was much better. For Gmail they gave you the ability to send email dated for the past (funny because at first I thought that it was true) so your paper, proposal, PowerPoint, etc would always be in on time. Think of the possibilities, one could never be late.
Anyway that's not what we are here to talk about. Or was it. If you had any good ones from this year, drop it in the comments. Okay bye.
Still here? Anyway, I have been playing and completing Call Of Duty 4 for the first time [I played pieces of the single player campaign long ago but I was mainly centered on playing the multiplayer aspect]. I know I know, hang me; Sacriledge or heresy, if you will. If you saw my last post you have an idea of what I am going to say regarding this game though. It gets a ten for the single player experience alone.
I have not felt as involved as I felt in a single player, first person shooter experience, since Halo: Combat Evolved. All I can ask for in the sequel has even better visuals and brings as much innovation to the level design as they did in this one.
Let's have a little makeshift review party right here:
Let us begin with the stunning visuals. The game was just that, stunning, though I do remember it looking even better (even a short time has it's toll).
The immersion I felt was so great because of the excellent sound and gameplay design. The gameplay felt so solid I really felt like I was in it. Which brings me to the sound which was so perfect. The combination of the perfect clicks of the guns and the helis overhead were great; firefights, when you are in the middle of them, it truly feels as though bullets, grenades, whathaveyou, is coming from all directions. In less words, the sound design was perfect.
As far as replayability goes I know I am going to give it a shot on Veteran (it has scared me since COD2) tomorrow and I look forward to getting involved with the multiplayer again and giving the arcade mode a run through.
I remember what originally left a bad taste in my mouth or why I think that I stopped playing the game. I had purchased the GOTY edition which was supposed to come with the Variety Map Pack. Instead my card that was supposed to have a code on it was blank. I went through a whole hub-bub-a-loo which involved contacting both GameStop and Activision several times to no avail. I was pissed at the time - you should have really seen those emails to Activision - but what can one do? I ended up finishing the game and loving it.
Has a game every put a bad taste in your mouth, so to speak, and left you not playing it, despite it being a good game? Leave those thoughts in the comments.
Labels:
april fools,
call of duty,
modern warfare,
review
Location:
New York 11229, USA
Tuesday, March 31, 2009
All Ghillied Up (Holy F' Wow)
The fact that you just read the title of this post and are reading this now will either have you interested or knowing exactly what I am about to say...
THIS IS THE GREATEST LEVEL OF ANY GAME THAT I HAVE EVER PLAYED!!!
Okay. Now that I have that out of my system I just needed to tell you why. I was so incredibly immersed and I could feel my heart beating in my ears. The part where you were under the Jeeps... when the army is walking through the field and you have to maneuver... O.M.F.G...
Okay. I think I am better again. No wonder folks were talking about this level when the game came out. The whole time I am thinking, "This is so cool... okay move this way to avoid this guy... do I really want to shoot this one... be patient Nate... this is sooo cool." After my thoughts sounded something like, "I think I'm ready to be done now, I want that achievement," and then after I got the achievement (Ghillies in the Mist) I was thinking, "that one should have been longer."
If this does not give you a good idea of this level and you have not already played it yourself I honestly cannot figure out what you are waiting for (what was I waiting for?!).
And the level after 'All Ghilled Up', well great level also, but I wanted to murder that level.
THIS IS THE GREATEST LEVEL OF ANY GAME THAT I HAVE EVER PLAYED!!!
Okay. Now that I have that out of my system I just needed to tell you why. I was so incredibly immersed and I could feel my heart beating in my ears. The part where you were under the Jeeps... when the army is walking through the field and you have to maneuver... O.M.F.G...
Okay. I think I am better again. No wonder folks were talking about this level when the game came out. The whole time I am thinking, "This is so cool... okay move this way to avoid this guy... do I really want to shoot this one... be patient Nate... this is sooo cool." After my thoughts sounded something like, "I think I'm ready to be done now, I want that achievement," and then after I got the achievement (Ghillies in the Mist) I was thinking, "that one should have been longer."
If this does not give you a good idea of this level and you have not already played it yourself I honestly cannot figure out what you are waiting for (what was I waiting for?!).
And the level after 'All Ghilled Up', well great level also, but I wanted to murder that level.
Labels:
achievements,
call of duty,
modern warfare
Location:
New York 11229, USA
OnLive
I just got finished reading this article about all of the details that are being shared about the OnLive service. I really want this to work and if it does it will become my second choice for gaming entertainment. I say second because there is no way that I want to give up the community and achievements that I have accumulated through the Xbox platform. Xbox is my mistress and she always treats me right.
This, however, is my biggest interest, besides the obvious lack of hardware limitations, of the OnLive platform:
If the price is right and I can play a few games here and there that I cannot play on my Xbox I will give it a shot. I will still remain skeptical until it is in my hands, amazing me. There are not of original ideas going around as far as gaming hardware goes these days and I think that everyone is quick to rain on this parade, myself included, but I am sure we can all remember a time when publishers were skeptical when Xbox LIVE was shopping their ideas around. Let us just keep an open mind for now and then if it does not work out as planned we can all chuckle to ourselves and say, "I told you so."
Something that I forgot to mention in my previous post is that if you like reading what I have to say then check out this podcast that I guested on. Pardon the fact that a mongoose salivated all over my microphone just five minutes proir to recording (there is a lot of static coming from my end that I cannot explain).
This, however, is my biggest interest, besides the obvious lack of hardware limitations, of the OnLive platform:
Sure, there is no question that the OnLive platform will have the lowest cost of entry for a new user. But, to be clear, OnLive also will certainly be catering to gamers who are less price sensitive, and are seeking the highest performance games, and also it will be opening up a universe of games to Mac users who, before OnLive, have had a very limited selection (MTV Multiplayer Blog).
If the price is right and I can play a few games here and there that I cannot play on my Xbox I will give it a shot. I will still remain skeptical until it is in my hands, amazing me. There are not of original ideas going around as far as gaming hardware goes these days and I think that everyone is quick to rain on this parade, myself included, but I am sure we can all remember a time when publishers were skeptical when Xbox LIVE was shopping their ideas around. Let us just keep an open mind for now and then if it does not work out as planned we can all chuckle to ourselves and say, "I told you so."
Something that I forgot to mention in my previous post is that if you like reading what I have to say then check out this podcast that I guested on. Pardon the fact that a mongoose salivated all over my microphone just five minutes proir to recording (there is a lot of static coming from my end that I cannot explain).
Monday, March 30, 2009
A Cavalcade of Updates (Mass Effect, Bad Company 2)
When I sat down to write this post I only had an inkling of an idea on what I wanted to write about but, now that I have crawled through a minimal amount of my feeds, I have a few things that I would like to cram into this post.
First off, we will go with the most interesting part of the past few days of mine. I decided to pick up and play Call of Duty 4: Modern Warfare after my last post. I am at least halfway through according to the Mission Select screen and the game is more awesome than I remember. Every little thing is so detailed and I feel like I am in the thick of it at all times. An interesting thing to note is that the headphones are a big help for finding helicopters that are circling around the building that you are in. The game is so obviously well-done and it really has me wondering what they are going to improve for the next one. You can officially count me excited.
Speaking on the subject of warfare the teaser trailer for Battlefield: Bad Company 2 has made its way onto the internets via a GameTrailers WORLD EXCLUSIVE (exciting, no?). It really is quite the boring trailer but I am still excited for the game because the first one was a riot and the multiplayer was something different than I am used to. I had never really found interest in a Battlefield game before this one (Bad Company 1) and I feel than many people who primarily game on consoles felt the same way that I did (first Battlefield game exclusive on consoles = fun). The funniest, most interesting part of the trailer was a joke that I understood despite not actually playing the game that it referenced; "Specializing in warfare since 1942," was what the tag line at the end of the trailer read.
In terms of other news, Bioware did unveil thier level design videos for Mass Effect 2, but as you can see I am not giddy in excitement because they did not really show much of anything. Do not believe me? See for yourself.
The only other thing that I have to report is that I may be moving this blog over to WordPress soon because I feel that it is a site that offers more to an up and coming blog such as my own.
First off, we will go with the most interesting part of the past few days of mine. I decided to pick up and play Call of Duty 4: Modern Warfare after my last post. I am at least halfway through according to the Mission Select screen and the game is more awesome than I remember. Every little thing is so detailed and I feel like I am in the thick of it at all times. An interesting thing to note is that the headphones are a big help for finding helicopters that are circling around the building that you are in. The game is so obviously well-done and it really has me wondering what they are going to improve for the next one. You can officially count me excited.
Speaking on the subject of warfare the teaser trailer for Battlefield: Bad Company 2 has made its way onto the internets via a GameTrailers WORLD EXCLUSIVE (exciting, no?). It really is quite the boring trailer but I am still excited for the game because the first one was a riot and the multiplayer was something different than I am used to. I had never really found interest in a Battlefield game before this one (Bad Company 1) and I feel than many people who primarily game on consoles felt the same way that I did (first Battlefield game exclusive on consoles = fun). The funniest, most interesting part of the trailer was a joke that I understood despite not actually playing the game that it referenced; "Specializing in warfare since 1942," was what the tag line at the end of the trailer read.
In terms of other news, Bioware did unveil thier level design videos for Mass Effect 2, but as you can see I am not giddy in excitement because they did not really show much of anything. Do not believe me? See for yourself.
The only other thing that I have to report is that I may be moving this blog over to WordPress soon because I feel that it is a site that offers more to an up and coming blog such as my own.
Labels:
Bad Company,
Battlefield,
call of duty,
Mass Effect,
Mass Effect 2,
modern warfare
Location:
New York 11229, USA
Thursday, March 26, 2009
GDC (The One and Only Update... The Only One Necessary)
The most interesting thing to come out of GDC for me is the Modern Warfare 2 trailer. It doesn't excite me in any other way other than the fact that is coming out. Jarvis and I talked about it on his podcast which you will get to hear in a couple of days but basically I haven't completed the first one so I will have to get to that. Here is that trailer:
The only only other thing that I wanted to mention is the OnLive platform. Everyone (Joystiq, Jarvis, etc.) has high hopes for it but I am sure but without an insane amount of money it doesn't look like it will ever become profitable let alone get off of the ground. Maybe I am being shortsighted on this one but I like my physical console and I do not think that everyone is ready to give that up just yet. I will give it a shot but I think it might just be a fourth console and not the end all be all of gaming. It is gaming from the cloud like we have been talking about. Let us just see if we are there yet.
An honorable mention of GDC is Zelda: Spirit Tracks, which looks like it used all of the assets from Phantom Hourglass and added a choo-choo train.
Off the top of my head that is all I can think of. I think I have a hankering to play COD4: MW now... funny how that works.
The only only other thing that I wanted to mention is the OnLive platform. Everyone (Joystiq, Jarvis, etc.) has high hopes for it but I am sure but without an insane amount of money it doesn't look like it will ever become profitable let alone get off of the ground. Maybe I am being shortsighted on this one but I like my physical console and I do not think that everyone is ready to give that up just yet. I will give it a shot but I think it might just be a fourth console and not the end all be all of gaming. It is gaming from the cloud like we have been talking about. Let us just see if we are there yet.
An honorable mention of GDC is Zelda: Spirit Tracks, which looks like it used all of the assets from Phantom Hourglass and added a choo-choo train.
Off the top of my head that is all I can think of. I think I have a hankering to play COD4: MW now... funny how that works.
Monday, March 23, 2009
Game Developer's Conference 2009
It kicks off today so you can look forward to my excited rants about all kinds of games and features of said games.
What I am looking forward to the most is the panel of the level design of Bioware's Mass Effect 2. I am excited to see what they are doing differently this time to hopefully make each level area a more dynamic experience.
I know that Joystiq and MTV Multiplayer will be there and I am looking forward to their hands-on opinions of Bioshock 2 and, if it is being showed, Overlord 2.
This is all I have until the news really breaks so be on the edge of your seat and I will try and bring you all the news I can in the coming days.
What I am looking forward to the most is the panel of the level design of Bioware's Mass Effect 2. I am excited to see what they are doing differently this time to hopefully make each level area a more dynamic experience.
I know that Joystiq and MTV Multiplayer will be there and I am looking forward to their hands-on opinions of Bioshock 2 and, if it is being showed, Overlord 2.
This is all I have until the news really breaks so be on the edge of your seat and I will try and bring you all the news I can in the coming days.
Labels:
bioshock,
Bioshock 2,
Mass Effect,
Mass Effect 2,
overlord,
overlord 2
Location:
New York 11229, USA
Friday, March 20, 2009
February NPD Data Opinions
There has not been a lot of news as of late that has caught my interest but I am sure that will all change when it comes down to GDC (Game Developer's Conference) in just a few short days. I know that I will have something to say about Mass Effect 2 because I know that it is going to be there but other than that we will just have to wait and see. Maybe we will see something from Bioshock 2 that will do something the quell all of our inhibitions about the prequel/sequel.
But none of this is what this post is actually about. It is about the February NPD Data that was posted by everyone under the sun yesterday. The Xbox sold 391K units while Nintendo sold bajillions (technical term) of Wii's and DS's. Street Fighter IV and Wii Fit rounded out the top three games sold and that is about all of the interesting information that is there. The rest is just standard stuff other than the fact that DS games that are at least a year old are somehow in the top ten for the second straight month.
What I am looking forward to seeing is the March NPD because I'll get to see how RE5, Halo Wars, and Chinatown Wars faired among Nintendo's glut of hardware and software (well the later is Nintendo software).
But none of this is what this post is actually about. It is about the February NPD Data that was posted by everyone under the sun yesterday. The Xbox sold 391K units while Nintendo sold bajillions (technical term) of Wii's and DS's. Street Fighter IV and Wii Fit rounded out the top three games sold and that is about all of the interesting information that is there. The rest is just standard stuff other than the fact that DS games that are at least a year old are somehow in the top ten for the second straight month.
What I am looking forward to seeing is the March NPD because I'll get to see how RE5, Halo Wars, and Chinatown Wars faired among Nintendo's glut of hardware and software (well the later is Nintendo software).
Labels:
bioshock,
february,
gdc,
grand theft auto,
halo wars,
npd,
re5,
resident evil,
street fighter iv
Location:
New York 11229, USA
Thursday, March 19, 2009
Game Diary March 18, 2009 and Excitement For Overlord II
Yesterday I recieved my first game from Goozex, Overlord, and I love it. It is a lot of fun so far and I will have more to say about it once I have completed it but now I can officially be excited for this:
Overlord II:
Overlord II:
Labels:
overlord,
overlord 2
Location:
New York 11229, USA
Wednesday, March 18, 2009
For Those Who Liked The Resident Evil 5 Review
Oh my Gods, two updates in a span of time less than 24 hours? This is new. And this new update regards news and not a review? Curiouser and curiouser. Could I perhaps be possessed by Nate? While this is not a definite answer to the query, it is a definite possible answer.
Regardless, I am going to relate some information that does not even have to do with a video game console I own. Christian Svensson over at Capcom recently wrote that several old games for the Playstation have been submitted by Capcom to the Playstation Network for possible downloading. This is incredibly cool because now people who never got to play Resident Evil in all it's original glory may now get the chance to do so, not to mention you'll get other games like Dino Crisis (another survival horror game) and Street Fighter. You can already get Resident Evil 3 if you are so inclined (and 2 if you live in Japan).
On top of this, I also felt that I could throw into the pot that if you are a Wii owner, you could also play the previous 4 installments. All you need to do is go down to your local GameStop and pick up Resident Evil 1-4 on the Game Cube and then throw it into your console! It'll play just as well, and all 4 games have been put on the Game Cube (the original re-made, 2 and 3 just ports). In my humble opinion, the re-make of Resident Evil is just as good as the original if not better due to the intense graphic overhaul, script edits, and added gameplay mechanics.
Just something to dwell on in case my Resident Evil 5 review moved you so much you decided you needed to finally check out the series after not doing so for over a decade.
Regardless, I am going to relate some information that does not even have to do with a video game console I own. Christian Svensson over at Capcom recently wrote that several old games for the Playstation have been submitted by Capcom to the Playstation Network for possible downloading. This is incredibly cool because now people who never got to play Resident Evil in all it's original glory may now get the chance to do so, not to mention you'll get other games like Dino Crisis (another survival horror game) and Street Fighter. You can already get Resident Evil 3 if you are so inclined (and 2 if you live in Japan).
On top of this, I also felt that I could throw into the pot that if you are a Wii owner, you could also play the previous 4 installments. All you need to do is go down to your local GameStop and pick up Resident Evil 1-4 on the Game Cube and then throw it into your console! It'll play just as well, and all 4 games have been put on the Game Cube (the original re-made, 2 and 3 just ports). In my humble opinion, the re-make of Resident Evil is just as good as the original if not better due to the intense graphic overhaul, script edits, and added gameplay mechanics.
Just something to dwell on in case my Resident Evil 5 review moved you so much you decided you needed to finally check out the series after not doing so for over a decade.
Tuesday, March 17, 2009
Resident Evil 5
It has been quite some time since I have taken a moment out of my ever so busy schedule in order to write a proper review of a video game. Part of this is due to the fact that I've been gaming a LOT less as of late. I've sold a bunch of games and I still haven't beaten the first DLC for Fallout 3. This is bad for me, I know, but with March and the release of two highly anticipated titles on my books, my XBOX 360 has once again received love for something other than a glorified DVD player/TV streamer. The first game that came out, Halo Wars, Nate and I are playing through together over XBOX Live. Resident Evil 5, however, I got and played all on my lonesome.
I'd like to add a forward notice that I've played all of the main games in this series, and by that I mean I've played Resident Evil 1, 2, 3, and 4. I've never played Code Veronica, 0, or any of the other side games. I am still well versed in all the important plot elements in those games, so it's not like I have ever had trouble following the story. Besides, with 4 we saw the beginning of a brand new story and gameplay style.
Ok, so let's do a quick retrospective here. In the original game, a group of STARS members arrive at a mansion investigating the disappearance of the previous team. What they find is a house full of zombies and an extensive laboratory underneath. You can play as Chris Redfield or Jill Valentine, and each of their stories reveal little things about the mansion and it's owner, the Umbrella Company. In the next game, you take control of Claire Redfield, who had come to visit her older brother, or Leon Kennedy, a brand new STARS agent who had just arrived in Raccoon City, only to find it had been taken over by zombies due to an outbreak of the T-Virus. In the next game, you once again take control of Jill Valentine, who has made her way into Raccoon City and is now trying to deal with the same problems Leon and Claire dealt with. At the end, Raccoon City is bombed by the US Government to stop the outbreak, Umbrella is brought to trial for crimes against humanity, and disbanded. In 4, we once again find ourselves playing as Leon, who is now a special agent for the government trying to rescue the president's daughter, and we find ourselves face to face with a new bio-terrorism threat: the Las Plagas virus. In the end, you destroy the virus (or so you think!) and save the president's daughter. All is well... for now.
Resident Evil 5 once again puts us in the very capable shoes of Chris Redfield. Now a member of the BSAA, he is sent to Africa to meet up with other BSAA agents and investigate a threat of bio-terrorism. Before the events of the game, Chris just had to deal with the death of his partner, Jill Valentine, at the hands of the infamous Albert Wesker. Chris is a bit apprehensive to get a new partner in Sheva, Alomar, but she will prove invaluable during the events of the game.
Resident Evil 5 is perhaps the first real direct sequel to any of the games. The games were always linked due to Umbrella and Raccoon City, but you could pick up any of the main games in the series and just play as if it were any kind of zombie outbreak game. Resident Evil 5 is the first game that is not new gamer accessible due to the incredibly intertwined story. The overall linking plot elements of the 5 games are actually fleshed out much more in this game, which is nice, but right off the bat, I found it a little upsetting that the plot was so directly tied into the previous games because I feel it could hurt positive reception to the game for those who were unable to play the previous games. The load screens do come with an explanation of the timeline of Umbrella and the evolution of the T-Virus, but I still feel this created a bit of a problem. Resident Evil 4 certainly did have it's throwbacks to the previous games which wouldn't make full sense without playing all of them, such as the importance of the character Ada Wong, but to anyone who didn't recognize her, they probably assumed she was just some kind of super spy. Her stealing the Las Plagas at the end of 4 plays deeply into the events of this game, though. Furthermore, Chris has flashbacks to Albert Wesker and the death of Jill who, if you didn't know her from 1 or 3, must seem confusing (not to mention they dye her hair for some odd reason). I think it important to mention, however, that Resident Evil 5 acts as the official end to all the stories created since Resident Evil, so whenever the next game comes out (and you can bet it will), there will be a brand new, new user-friendly storyline and character set.
Let's move on to things I liked about the game. First off, the visuals are amazing. I remember reading a long time ago that Resident Evil 5 would work heavy with lighting, and by that I mean that when you're outside and it's bright, the screen will be very bright, and when you're somewhere dark, it'll be very dark. This idea was apparently scrapped, but elements of it are still there. The difference between light and dark areas are pretty incredible, and there is never an instance of too much bloom. I also really like the story to it. I like how any questions that existed before this game are now tied off and finally laid to rest. More importantly, I'm glad to see the story end. When the gameplay changed, it was only natural for the story to end. We still have elements to continue off of (remnants of Umbrella, the new company Tricell, and the BSAA) but it's not just the re-hashing and continuation of the same old plot with the same villains over and over. Also, as much as I was apprehensive as to having a companion through out the entire game, Sheva really is a God send. I can't imagine playing some of the game without her. I'm reminded of a level in Resident Evil 4 which I fondly call "The Room" which was probably the hardest part of the game since you were swarmed with cultists, and I wished someone would help me out. In 5, Sheva is that helper! It's also really great to play the game with someone else because, while the AI is incredibly intelligent, a real person works much more efficiently as a team. The people behind the game Army Of Two should really sit back and take a look at how well Resident Evil 5 works before releasing the sequel because the co-op elements of Resident Evil 5 pretty much takes Army Of Two out behind the school and beats it mercilessly.
However, as much as I enjoyed this game, it is easily the worst game of the main Resident Evil series. The first 3 were truly survival horror games. In the original, you wandered one singular mansion for the entirety of the game, unlocking new things that you'd had to walk past at the beginning as you go. The puzzles were challenging, and the bosses even more so. With 4, we stopped having a survival horror game and were given a linear action game, with a beginning, middle, and end that we achieved at the game's pace instead of our own. There are barely any puzzles in 5, and the puzzles that are there are really not that challenging. Move a couple mirrors, man a turret, do some cutscene based fights. When I played 4, all of the new things seemed truly revolutionary and exciting for the series. The one fight scene made entirely of cutscene based actions and it was such a breathtaking scene to watch. In 5, there are similar ones that are stunning visually, but they seemed less exciting. There also aren't really new evolutions in the villain base in this game. There are new monsters, sure, but they're all variations off the Las Plagas from 4, and the boss fights aren't as challenging. Finally, I think it is important to mention how much shorter this game is compared to the other ones. I might be exaggerating a bit, but I do believe I spent much more time trying to beat 4 than I did this one, let alone all the previous games and their puzzles. Resident Evil 5 is truly an ACTION horror game instead of a SURVIVAL horror game, and while it can certainly stand on it's own, it doesn't fully live up to it's predecessors.
I don't mean any of that to deter anyone from playing. I plan to play through the game again myself on a harder difficulty setting to do some of the things I didn't do the first time. It's really very fun. Some of the boss monsters are pretty horrifying to look at, and there were definitely moments where I said, "Oh my God, really? Really??" And did I mention that this game is truly an achievement for co-operative gameplay? Because if I didn't properly express that, allow me to do so again in this sentence. I am very glad to have shoveled out the money for the limited edition. So if you're looking for a solid action game in today's market, look no further than Resident Evil 5. I give it a solid 8 out 10 on the Matt-meter.
There are more games I would like to play in the upcoming future... Afro Samurai, Spider-Man: Web Of Shadows, X-Men Origins: Wolverine, Batman: Arkham Asylum, Marvel: Ultimate Alliance 2 (noticing a theme?), and more. I am trying to find more time to play games so I will probably be up to putting some more reviews in the future as that is mostly what I add to this blog. Keep an eye out for that as I am most certainly an expert, and the only real opinion you need is mine.
I'd like to add a forward notice that I've played all of the main games in this series, and by that I mean I've played Resident Evil 1, 2, 3, and 4. I've never played Code Veronica, 0, or any of the other side games. I am still well versed in all the important plot elements in those games, so it's not like I have ever had trouble following the story. Besides, with 4 we saw the beginning of a brand new story and gameplay style.
Ok, so let's do a quick retrospective here. In the original game, a group of STARS members arrive at a mansion investigating the disappearance of the previous team. What they find is a house full of zombies and an extensive laboratory underneath. You can play as Chris Redfield or Jill Valentine, and each of their stories reveal little things about the mansion and it's owner, the Umbrella Company. In the next game, you take control of Claire Redfield, who had come to visit her older brother, or Leon Kennedy, a brand new STARS agent who had just arrived in Raccoon City, only to find it had been taken over by zombies due to an outbreak of the T-Virus. In the next game, you once again take control of Jill Valentine, who has made her way into Raccoon City and is now trying to deal with the same problems Leon and Claire dealt with. At the end, Raccoon City is bombed by the US Government to stop the outbreak, Umbrella is brought to trial for crimes against humanity, and disbanded. In 4, we once again find ourselves playing as Leon, who is now a special agent for the government trying to rescue the president's daughter, and we find ourselves face to face with a new bio-terrorism threat: the Las Plagas virus. In the end, you destroy the virus (or so you think!) and save the president's daughter. All is well... for now.
Resident Evil 5 once again puts us in the very capable shoes of Chris Redfield. Now a member of the BSAA, he is sent to Africa to meet up with other BSAA agents and investigate a threat of bio-terrorism. Before the events of the game, Chris just had to deal with the death of his partner, Jill Valentine, at the hands of the infamous Albert Wesker. Chris is a bit apprehensive to get a new partner in Sheva, Alomar, but she will prove invaluable during the events of the game.
Resident Evil 5 is perhaps the first real direct sequel to any of the games. The games were always linked due to Umbrella and Raccoon City, but you could pick up any of the main games in the series and just play as if it were any kind of zombie outbreak game. Resident Evil 5 is the first game that is not new gamer accessible due to the incredibly intertwined story. The overall linking plot elements of the 5 games are actually fleshed out much more in this game, which is nice, but right off the bat, I found it a little upsetting that the plot was so directly tied into the previous games because I feel it could hurt positive reception to the game for those who were unable to play the previous games. The load screens do come with an explanation of the timeline of Umbrella and the evolution of the T-Virus, but I still feel this created a bit of a problem. Resident Evil 4 certainly did have it's throwbacks to the previous games which wouldn't make full sense without playing all of them, such as the importance of the character Ada Wong, but to anyone who didn't recognize her, they probably assumed she was just some kind of super spy. Her stealing the Las Plagas at the end of 4 plays deeply into the events of this game, though. Furthermore, Chris has flashbacks to Albert Wesker and the death of Jill who, if you didn't know her from 1 or 3, must seem confusing (not to mention they dye her hair for some odd reason). I think it important to mention, however, that Resident Evil 5 acts as the official end to all the stories created since Resident Evil, so whenever the next game comes out (and you can bet it will), there will be a brand new, new user-friendly storyline and character set.
Let's move on to things I liked about the game. First off, the visuals are amazing. I remember reading a long time ago that Resident Evil 5 would work heavy with lighting, and by that I mean that when you're outside and it's bright, the screen will be very bright, and when you're somewhere dark, it'll be very dark. This idea was apparently scrapped, but elements of it are still there. The difference between light and dark areas are pretty incredible, and there is never an instance of too much bloom. I also really like the story to it. I like how any questions that existed before this game are now tied off and finally laid to rest. More importantly, I'm glad to see the story end. When the gameplay changed, it was only natural for the story to end. We still have elements to continue off of (remnants of Umbrella, the new company Tricell, and the BSAA) but it's not just the re-hashing and continuation of the same old plot with the same villains over and over. Also, as much as I was apprehensive as to having a companion through out the entire game, Sheva really is a God send. I can't imagine playing some of the game without her. I'm reminded of a level in Resident Evil 4 which I fondly call "The Room" which was probably the hardest part of the game since you were swarmed with cultists, and I wished someone would help me out. In 5, Sheva is that helper! It's also really great to play the game with someone else because, while the AI is incredibly intelligent, a real person works much more efficiently as a team. The people behind the game Army Of Two should really sit back and take a look at how well Resident Evil 5 works before releasing the sequel because the co-op elements of Resident Evil 5 pretty much takes Army Of Two out behind the school and beats it mercilessly.
However, as much as I enjoyed this game, it is easily the worst game of the main Resident Evil series. The first 3 were truly survival horror games. In the original, you wandered one singular mansion for the entirety of the game, unlocking new things that you'd had to walk past at the beginning as you go. The puzzles were challenging, and the bosses even more so. With 4, we stopped having a survival horror game and were given a linear action game, with a beginning, middle, and end that we achieved at the game's pace instead of our own. There are barely any puzzles in 5, and the puzzles that are there are really not that challenging. Move a couple mirrors, man a turret, do some cutscene based fights. When I played 4, all of the new things seemed truly revolutionary and exciting for the series. The one fight scene made entirely of cutscene based actions and it was such a breathtaking scene to watch. In 5, there are similar ones that are stunning visually, but they seemed less exciting. There also aren't really new evolutions in the villain base in this game. There are new monsters, sure, but they're all variations off the Las Plagas from 4, and the boss fights aren't as challenging. Finally, I think it is important to mention how much shorter this game is compared to the other ones. I might be exaggerating a bit, but I do believe I spent much more time trying to beat 4 than I did this one, let alone all the previous games and their puzzles. Resident Evil 5 is truly an ACTION horror game instead of a SURVIVAL horror game, and while it can certainly stand on it's own, it doesn't fully live up to it's predecessors.
I don't mean any of that to deter anyone from playing. I plan to play through the game again myself on a harder difficulty setting to do some of the things I didn't do the first time. It's really very fun. Some of the boss monsters are pretty horrifying to look at, and there were definitely moments where I said, "Oh my God, really? Really??" And did I mention that this game is truly an achievement for co-operative gameplay? Because if I didn't properly express that, allow me to do so again in this sentence. I am very glad to have shoveled out the money for the limited edition. So if you're looking for a solid action game in today's market, look no further than Resident Evil 5. I give it a solid 8 out 10 on the Matt-meter.
There are more games I would like to play in the upcoming future... Afro Samurai, Spider-Man: Web Of Shadows, X-Men Origins: Wolverine, Batman: Arkham Asylum, Marvel: Ultimate Alliance 2 (noticing a theme?), and more. I am trying to find more time to play games so I will probably be up to putting some more reviews in the future as that is mostly what I add to this blog. Keep an eye out for that as I am most certainly an expert, and the only real opinion you need is mine.
How Has The NXE Benefitted Your Marketplace Browsing?
It has been a while since I last brought up the NXE but it has faded into the background and it has become part of our everyday Xbox routine.
What I would like to concentrate on today is Marketplace browsing specifically.
Lately I have been thinking about how I have found it easier to locate and buy things when I am looking for them but otherwise I find that I go to the Marketplace less and less just to browse.
This is not because I am broke because trust me when I say that I love to taunt myself with what I cannot yet have. The reason for me is that there seems to be a mental block that prevents me from going that far "up" or "down" into the dashboard. I also watch Inside Xbox videos less whereas when there was an orange icon flashing (telling me that there was something new), that was enough for me to go and watch a few new videos. I do like, however, when new content, that is of sufficient importance, is posted, it is right there in the spotlight.
How has the NXE changed the way that you look at new content, Inside Xbox, friends online, etc.? I feel like right about now is the opportune moment to see how people feel about the NXE because it has had some time to settle.
What I would like to concentrate on today is Marketplace browsing specifically.
Lately I have been thinking about how I have found it easier to locate and buy things when I am looking for them but otherwise I find that I go to the Marketplace less and less just to browse.
This is not because I am broke because trust me when I say that I love to taunt myself with what I cannot yet have. The reason for me is that there seems to be a mental block that prevents me from going that far "up" or "down" into the dashboard. I also watch Inside Xbox videos less whereas when there was an orange icon flashing (telling me that there was something new), that was enough for me to go and watch a few new videos. I do like, however, when new content, that is of sufficient importance, is posted, it is right there in the spotlight.
How has the NXE changed the way that you look at new content, Inside Xbox, friends online, etc.? I feel like right about now is the opportune moment to see how people feel about the NXE because it has had some time to settle.
Sunday, March 15, 2009
Game Diary March 15, 2009
Late last night I stepped back onto the deck of the SS Normandy and it felt refreshing. It has been almost a year since I last saved the galaxy. This will be my fourth time through it and I am excited to be enlisted once again. I sincerely want all of the achievements for this game and I feel that the probability of that happening is more likely than not. I have wanted to jump back in since the Mass Effect 2 teaser and last night was the night.
Other than Mass Effect I have been playing Halo Wars still feeling equally neutered and equally powerful. I am surprised at myself because I have not yet completed the campaign but I do not feel compelled to rush it. I am savoring it and right now that is okay with me.
I wanted to play Halo 3 this week also but it never made into the drive. It should happen this week seeing how refreshing it was to play it recently.
Resident Evil 5 came out on Friday and while I want to play it, I am okay with not having the money for it right now. I want to spend my money on other things right now anyway. I want Peggle for Cindy (the wife) and I. I would also like to have the DLC for GTA IV. I would also like GTA: Chinatown Wars (DS) but that will also have to wait. Another thing that I do not need is the Premium Mass Effect Theme. I will get all of the above listed things before RE5 though.
P.S. - Kara should play Mass Effect for PC, its HUD and menu system looks fantastic and the game is f-tons of amazing.
Other than Mass Effect I have been playing Halo Wars still feeling equally neutered and equally powerful. I am surprised at myself because I have not yet completed the campaign but I do not feel compelled to rush it. I am savoring it and right now that is okay with me.
I wanted to play Halo 3 this week also but it never made into the drive. It should happen this week seeing how refreshing it was to play it recently.
Resident Evil 5 came out on Friday and while I want to play it, I am okay with not having the money for it right now. I want to spend my money on other things right now anyway. I want Peggle for Cindy (the wife) and I. I would also like to have the DLC for GTA IV. I would also like GTA: Chinatown Wars (DS) but that will also have to wait. Another thing that I do not need is the Premium Mass Effect Theme. I will get all of the above listed things before RE5 though.
P.S. - Kara should play Mass Effect for PC, its HUD and menu system looks fantastic and the game is f-tons of amazing.
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