It was announced that every player will have their own ship. Your ship will define your journey through the galaxy.
No price, date, or really anything at all was announced.
Showing posts with label star wars. Show all posts
Showing posts with label star wars. Show all posts
Monday, June 14, 2010
Tuesday, December 15, 2009
This Past Weekend's VGA's (Video Game Awards)
As opposed to years past - though I still did not watch the Spike VGA's this year - I actually agree with a lot of the winners from Saturday night's show. Here is the list copied from 1up.com:
The first and the one I am most excited for - based solely on the fact that I have have had some time to develop some anticipation for the game - is Star Wars: The Force Unleashed 2. The first game was not without it's flaws but it was also a game that captured what it would feel like to wield the force. As long as the game improves upon its predecessor in terms of polish it think we will have another amazing Star Wars game on our hands.
Green Day: Rock Band will also be a fun game if for no other reason other than the fact than I have been a Green Day fan since Dookie released in 1994. There is nothing else to say on the matter but it will be hard, if not impossible, to follow up on The Beatles: Rock Band.
Another game that will be hard to develop a follow-up for is Arkham Asylum and yet Rocksteady has been kind enough to, at the very least, bless us with the announcement for the sequel not six months after Arkham Asylum the first was released. I am a little disappointed that the game is using the "same location" but apparently ArkhamHasMoved.com has other plans in store.
In other news Zachary Quinto was announced as a voice for Star Trek Online and that makes for a very happy Nate. I now just need a PC in which to play this on.
Lastly there was a Crackdown 2 video that touted some gameplay but I have to say that despite enthusiasm I have seen for the trailer on Twitter I was not impressed. The game looks to be copying a lot from games that have come out since the first Crackdown dropped (one thing that I noticed in particular was something that looked a lot like a zombie).
If nothing else the VGA's were a good place for announcements in an otherwise barren period of new game announcements.
- Best Voice in a Video Game: Jack Black as Eddie Riggs in Brutal Legend
- Best Cast: X-Men Origins: Wolverine
- Best Performance by a Human Male: Hugh Jackman in X-Men Origins: Wolverine
- Best Performance by a Human Female: Megan Fox in Transformers: Revenge of the Fallen
- Best Indie Game Fueled by Dew: Flower
- Best Downloadable Game: Shadow Complex
- Best Downloadable Content: GTA4: The Ballad of Gay Tony
- Best Graphics: Uncharted 2
- Best Soundtrack: DJ Hero
- Best Original Score: Halo 3: ODST
- Best Game Based on a Movie or TV Show: South Park: Let's Go Tower Defense Play
- Best Multiplayer Game: Call of Duty: Modern Warfare 2
- Best Action/Adventure: Assassin's Creed 2
- Best Driving Game: Forza Motorsport 3
- Best Fighting Game: Street Fighter 4
- Best Music Game: Beatles Rock Band
- Best RPG: Dragon Age: Origins
- Best Shooter: Call of Duty: Modern Warfare 2
- Best Team Sports Game NHL 10
- Best Individual Sports Game: UFC 2009 Undisputed
- Studio of the Year: Rocksteady Studios for Batman: Arkham Asylum
- Best PlayStation 3 Game: Uncharted 2
- Best Wii Game: New Super Mario Bros. Wii
- Best Xbox 360 Game: Left 4 Dead 2
- Best Handheld Game: GTA: Chinatown Wars
- Best PC Game: Dragon Age Origins
- Most Anticipated Game: God of War 3
- Game of the Year: Uncharted 2
The first and the one I am most excited for - based solely on the fact that I have have had some time to develop some anticipation for the game - is Star Wars: The Force Unleashed 2. The first game was not without it's flaws but it was also a game that captured what it would feel like to wield the force. As long as the game improves upon its predecessor in terms of polish it think we will have another amazing Star Wars game on our hands.
Green Day: Rock Band will also be a fun game if for no other reason other than the fact than I have been a Green Day fan since Dookie released in 1994. There is nothing else to say on the matter but it will be hard, if not impossible, to follow up on The Beatles: Rock Band.
Another game that will be hard to develop a follow-up for is Arkham Asylum and yet Rocksteady has been kind enough to, at the very least, bless us with the announcement for the sequel not six months after Arkham Asylum the first was released. I am a little disappointed that the game is using the "same location" but apparently ArkhamHasMoved.com has other plans in store.
In other news Zachary Quinto was announced as a voice for Star Trek Online and that makes for a very happy Nate. I now just need a PC in which to play this on.
Lastly there was a Crackdown 2 video that touted some gameplay but I have to say that despite enthusiasm I have seen for the trailer on Twitter I was not impressed. The game looks to be copying a lot from games that have come out since the first Crackdown dropped (one thing that I noticed in particular was something that looked a lot like a zombie).
If nothing else the VGA's were a good place for announcements in an otherwise barren period of new game announcements.
Sunday, July 19, 2009
Star Wars: The Old Republic has caught my interest
A few months ago at the reveal of the Star Wars: The Old Republic announcement I thought to myself, "Oh cool - finally - but I am probably not going to get to play this because I will need a PC first. After watching the video below any notion that says that I cannot play this game was thrown out of the window. I need to be playing this game on day one and this is why:
I had watched one of the many aforementioned reveal trailers and thought that it looked amazing but until this video (above) I was not sold.
As it tends to go with the MMO environments the game does not look amazing (there is a lot to render of course, I get it) but the stylized artistic aspect makes up for any lack of graphical fidelity. The voice acting - the real big thing here - also puts this game on an entirely different scale.
I want to be part of this universe as I wanted to be part of it when I played the original KOTOR. The only thing that still irks me about MMO's [as a generality] is that if I kill that captain of the ship (in the video) someone else will be able to have him alive through their own storyline. Am I right?
Still I think that the game is going to be a lot of fun and I think that I am going to have to hit up Kara on her offer to help me build a gaming PC. You can count on hearing more from me about this game as soon as I find something else out.
I had watched one of the many aforementioned reveal trailers and thought that it looked amazing but until this video (above) I was not sold.
As it tends to go with the MMO environments the game does not look amazing (there is a lot to render of course, I get it) but the stylized artistic aspect makes up for any lack of graphical fidelity. The voice acting - the real big thing here - also puts this game on an entirely different scale.
I want to be part of this universe as I wanted to be part of it when I played the original KOTOR. The only thing that still irks me about MMO's [as a generality] is that if I kill that captain of the ship (in the video) someone else will be able to have him alive through their own storyline. Am I right?
Still I think that the game is going to be a lot of fun and I think that I am going to have to hit up Kara on her offer to help me build a gaming PC. You can count on hearing more from me about this game as soon as I find something else out.
Thursday, December 4, 2008
The Force Unleashed Review
Hardly the most recent game to come out but the one that I have had the chance to complete; a review for is Star Wars: The Force Unleashed.
After finishing TFU, a few goodies and costumes aside, I was left feeling satisfied (there it is right there, go buy the game). I've completed both the light and the dark side endings and either way the story is the best Star Wars video game story that I have encountered since Knights of the Old Republic. It was satisfying possibly in a way that only a Star Wars fan might understand.
The most thrilling parts were the story driven cut scenes and the overall length of the campaign. The campaign progressed nicely and I was never bored (frustrated possibly but bored, no). The cut scenes were breath taking and I felt like I was watching what should have been another Star Wars movie. The only thing I could have asked for were missions (levels) that looked exactly like these stunningly rendered cut scenes.
Most of these missions were ultimately satisfying all with boss fights at their ends. The only thing bad about the boss fights were that as soon as you figured out how to beat them, they were no longer a challenge. But until you were to figure out these magic formulas to beat these bosses most of the fights were long and obnoxiously difficult. After the long and arduous battle to ‘beat’ the boss the boss fights would end in a series of quick button presses (quick time events) and though most people might not find these as satisfying as some other method, I ultimately enjoyed them a great deal (though I am sure they do not hold up after more than one play through).
The only other real complaint I had with the game was the camera angles that the game sometimes forced one to use (again most often in boss fights). On an often enough occasion I found myself dead because of an obnoxious camera that forced me to stay in an area while someone was stabbing me in the back.
On quite the opposite side of all of these complaints this game does the best ever job of making you feel like a truly (and pardon my language here but it is the only way to describe it) bad ass Jedi. The only part where I felt like less than myself is when I had to face off against bubble shield wielding flamethrower guys (trust me, in retrospect, it is a funny thought). My only hope in those moments was the possibility of a huge rock that I could force throw at the guy with the hope that he would, at the most, fall over long enough for me to get up to him with my lightsaber. Okay really, enough with what annoyed me.
Another fantastic aspect of this game was that the levels were beautifully designed and I loved Starkiller. I have never seen such a beautifully rendered Star Wars game and as a whole it did the best job at making me feel like a Jedi or a Sith.
After seeing both endings there was no real reason for me to continue aside from some extra achievement grabbing and though I could not suggest a way to make this game more repayable (that is why I am not the designer of this game) that is a sad fact because as big of a Star Wars fan that I am I could not merit purchasing this game (yes, I know I said to go buy it earlier). If I want the extra gamerscore that I did not nab on the first rental, I'll just rent it again. This games lasting value is something akin to Assassin's Creed. So as a final note (and in closing) I thought that this was a fantastic addition to the Star Wars canon and despite the games flaws it still shines through as a memorable gaming experience.
7.5
After finishing TFU, a few goodies and costumes aside, I was left feeling satisfied (there it is right there, go buy the game). I've completed both the light and the dark side endings and either way the story is the best Star Wars video game story that I have encountered since Knights of the Old Republic. It was satisfying possibly in a way that only a Star Wars fan might understand.
The most thrilling parts were the story driven cut scenes and the overall length of the campaign. The campaign progressed nicely and I was never bored (frustrated possibly but bored, no). The cut scenes were breath taking and I felt like I was watching what should have been another Star Wars movie. The only thing I could have asked for were missions (levels) that looked exactly like these stunningly rendered cut scenes.
Most of these missions were ultimately satisfying all with boss fights at their ends. The only thing bad about the boss fights were that as soon as you figured out how to beat them, they were no longer a challenge. But until you were to figure out these magic formulas to beat these bosses most of the fights were long and obnoxiously difficult. After the long and arduous battle to ‘beat’ the boss the boss fights would end in a series of quick button presses (quick time events) and though most people might not find these as satisfying as some other method, I ultimately enjoyed them a great deal (though I am sure they do not hold up after more than one play through).
The only other real complaint I had with the game was the camera angles that the game sometimes forced one to use (again most often in boss fights). On an often enough occasion I found myself dead because of an obnoxious camera that forced me to stay in an area while someone was stabbing me in the back.
On quite the opposite side of all of these complaints this game does the best ever job of making you feel like a truly (and pardon my language here but it is the only way to describe it) bad ass Jedi. The only part where I felt like less than myself is when I had to face off against bubble shield wielding flamethrower guys (trust me, in retrospect, it is a funny thought). My only hope in those moments was the possibility of a huge rock that I could force throw at the guy with the hope that he would, at the most, fall over long enough for me to get up to him with my lightsaber. Okay really, enough with what annoyed me.
Another fantastic aspect of this game was that the levels were beautifully designed and I loved Starkiller. I have never seen such a beautifully rendered Star Wars game and as a whole it did the best job at making me feel like a Jedi or a Sith.
After seeing both endings there was no real reason for me to continue aside from some extra achievement grabbing and though I could not suggest a way to make this game more repayable (that is why I am not the designer of this game) that is a sad fact because as big of a Star Wars fan that I am I could not merit purchasing this game (yes, I know I said to go buy it earlier). If I want the extra gamerscore that I did not nab on the first rental, I'll just rent it again. This games lasting value is something akin to Assassin's Creed. So as a final note (and in closing) I thought that this was a fantastic addition to the Star Wars canon and despite the games flaws it still shines through as a memorable gaming experience.
7.5
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