Wednesday, March 31, 2010

The Dishwasher: Vampire Smile Hands-On

If you have not even tried The Dishwasher: Dead Samurai, what are you waiting for? The Dishwasher is the brain child of Ska Studios (aka Jame Silva) and what a... dead... child it is. The game is hand drawn/animated and it has a dark gritty style.

But I will dare and assume that you have played Dead Samurai and what you are here for are my thoughts on Vampire Smile. In any other context that sentence might not make a whole lot of sense but alas that would only be from the outside looking in.

At first sight, Vampire Smile appears to be more in the same vein as its predecessor. It has the same art style but upon a closer look the game is much more crisp and clear. This is attributed to a newer version of the XNA engine.

The follow-up to Dead Samurai also brings better control of The Dishwasher. The controls feel more precise and they actually made the game feel easier than I remember the first game being.

In The Dishwasher: Vampire Smile we will be treated to three campaigns: one for The Dishwasher, one for Yuki, and a co-op campaign. Yuki is a character that breifly appeared in the previous game but in case you did not remember she is the Dishwasher's (now dead) step sister.

James said that this game will be great because it is all new - from the ground up. He said that the first game started as something small, in order to win the Dream. Build. Play. Competition, that he kept adding to but that Vampire Smile started from the beginning as a full title.

Look forward to it, "when it's done."

No comments: