When the Xbox 360 was first being announced it was touted as the platform of user-created content and user-customization of the console itself. Since that we have seen little that makes it "the console" for user-created content. Sure you have the affor-somewhat-mentioned (as in the link above that you should clickity-click) user created Forge maps in Halo 3 but really it is only modification, the basic groundwork for most, if not all (I am guessing that Sandbox could be different), levels is already laid. Sure this user-created content debacle has been talked about and Microsoft Certification is surely the one(s) to blame but the real question is how many people care about the ability to make user-create items?
I know that there is that core mod community who would love nothing more than to have mods enables in UT3 (Unreal Tournament 3) but my guess is that the greater majority of people do not give a crap. I say this perhaps because I do not give a crap most of the time. I am happy that the Forge in H3 is there, don't get me wrong, but I would not die without it. What I like about it the most is that I will always have fresh variations of that game to play.
I also thought that LitteBigPlanet was going to be great but I am telling you right now, there is a good chance I would have not created anything and there is a better chance that I would have not downloaded many if any user-created maps. So what it really comes down to is how much you care about user-created content? Comment.
On top of that, like I said earlier, 360 was shown as the user-modifiable console but we all know what road that went down. The faceplate is probably
I am of the opinion that if the creator did not make it, it was never intended to be there and that is just how I like it.