So way back during the fast pace of E3 this little blog was posting a crazy amount of news. It got to the point where I needed a break for a few hours, days, weeks and because of all of that I managed to skip out on a game that I wanted to mention again.
That game was Batman: Arkham Asylum. From what I can decipher, from what I have heard or read, this game had one of the biggest, if not the biggest, presence at E3. From hotel room card keys to the Batmobile making an appearance it gets my vote for really putting themselves out there. That is how you promote a game and I would be surprised if this game does not fly off of store shelves or at least make back the money that they spent on all of this advertising. I am personally preordering the $100 dollar collectors edition so their ad campaign already worked on me. It apparently worked so well that I am again writing about this game though this time I am writing about it closer to its release date.
There are skeptics though, namely our good friend, and contributor Matt, who despite wanting to like the game are having a problem letting themselves get too excited. Matt is a comic book nerd in every sense of the term so we might all be able to understand his skepticism.
But the more people who get their hands on it, the more people are convinced. Matt got his hands on it at E3 but still is not convinced mainly because it feels like it is trying to foist too many game styles on you at once (IE Bioshock, Splinter Cell).
For myself this is fine because if the game accomplishes half of what those two games originally accomplished and can cleverly mash them together, it will be one of this years greatest games and perhaps the best Batman game in the past decade. I believe that this game will not disappoint because well, seriously, have you looked at it? Look at it again!
I am happy to hear that the controls have felt good from everyone who has put their hands on it because that means that it is only a matter of time before I get to engage in some sweet sweet Batman action. I cannot wait for the free flow combat, the detective mode, and grappling on gargoyles to get that perfect vantage point. Perhaps this time I will not try the hardest difficulty level available first (though it is what I always do).
Entry for Kyle K. Sorry it is a little late buddy got tired. Real work sucks.