Lately I have been thinking that I would like to change the name of this feature and make it more of a tale than a description of what exactly I have been playing. At the moment that is neither here nor there but I was thinking of calling it The Diary of a Geeky Gamer or The Misadventures of a Geeky Gamer. Thoughts on that?
Otherwise things are as back to normal as they are going to get when it comes to gaming. For the most part I have been playing daily but I am still stuck on Bioshock. I managed to nab a few achievements that I did not nab the first time through the game. I still do not think I will be getting the Historian and Research PhD achievements; the former because I am sure I have missed at least one and I have no desire to follow a guide for it and the later because it honestly just seems to be glitched for me. I have taken every picture I could possibly think of to no avail. It is at the most, disappointing.
What still gets me about this play through is how powerful I am feeling compared to my first time through. It does not make sense because it should be harder with the Vita-chambers switched off.
I still have plans to move on to Bioshock 2 after Bioshock's completion and after that the single player of BFBC2.
I attempted to dabble in the multiplayer of BFBC2 and yeah, you do not dabble with Battlefield.
Showing posts with label BFBC2. Show all posts
Showing posts with label BFBC2. Show all posts
Monday, March 8, 2010
Wednesday, December 9, 2009
Battlefield Bad Company 2 Beta Impressions
The Place: Arica Harbor
Naturally I was stoked when I punched in that beta code from Bad Company 2's official Twitter and found that I was quick enough to nab myself the beta. Since then I have put MW2 on the back burner and have been Oscar Mike to my favorite military franchise.
The first thing that you will probably notice is the ease of use when it comes to the interface. All of the kits are in a horizontally streamlined menu so that you can change a lot of the options for your kit on the fly. After you gain a few levels your Assault kit will be radically different than the next persons Assault Kit.
The next thing that you are likely to notice - after you jump into a match - is how beautifully crisp the game looks. In my honest opinion it puts Modern Warfare 2's graphics in second place when it comes to military shooters. The character models look incredibly detailed and you will notice if you die as much as I did initially. A new feature to Battlefield games is that the game shows you your killer running about after he or she has killed you. This will become increasingly useful for strategy but I can say with great conviction that it is very satisfying to see that your killer is already dead when this view is shown.
All of the things that you know and love from Bad Company 1 have made it over to 2 and the developers at DICE also added a lot. All of your awards and stats have made it over but the best new additions are perk-like items that you unlock over time. One of my favorites allows your kit to be lighter so that you can sprint greater distances.
A great addition to the Medic kit is the defibrillator paddles that allows you to revive dead players which can really help in clutch situations. It takes a little while to get used to and you will likely find that you are dying more often than you are reviving people. A nice little trick is that you can also use the paddles to kill an unsuspecting player. And yet on another completely unrelated note you are likely to encounter a squad made up entirely of medics and those are frustrating to no end.
The Arica Harbor map is incredibly fun to play with a lot of different types of combat ranging from open to very close quarters combat. The map is reminiscent of Oasis from BFBC1 if not just because it has similar aesthetics.
It is a very fun game so far and I know that I will personally enjoy it more than MW2 because of the element of strategy that is always there.
There are a few flaws that mainly lie in getting stuck when climbing around the edges of the map but I am sure those will be smoothed out by the shipping date in March 2010.
Naturally I was stoked when I punched in that beta code from Bad Company 2's official Twitter and found that I was quick enough to nab myself the beta. Since then I have put MW2 on the back burner and have been Oscar Mike to my favorite military franchise.
The first thing that you will probably notice is the ease of use when it comes to the interface. All of the kits are in a horizontally streamlined menu so that you can change a lot of the options for your kit on the fly. After you gain a few levels your Assault kit will be radically different than the next persons Assault Kit.
The next thing that you are likely to notice - after you jump into a match - is how beautifully crisp the game looks. In my honest opinion it puts Modern Warfare 2's graphics in second place when it comes to military shooters. The character models look incredibly detailed and you will notice if you die as much as I did initially. A new feature to Battlefield games is that the game shows you your killer running about after he or she has killed you. This will become increasingly useful for strategy but I can say with great conviction that it is very satisfying to see that your killer is already dead when this view is shown.
All of the things that you know and love from Bad Company 1 have made it over to 2 and the developers at DICE also added a lot. All of your awards and stats have made it over but the best new additions are perk-like items that you unlock over time. One of my favorites allows your kit to be lighter so that you can sprint greater distances.
A great addition to the Medic kit is the defibrillator paddles that allows you to revive dead players which can really help in clutch situations. It takes a little while to get used to and you will likely find that you are dying more often than you are reviving people. A nice little trick is that you can also use the paddles to kill an unsuspecting player. And yet on another completely unrelated note you are likely to encounter a squad made up entirely of medics and those are frustrating to no end.
The Arica Harbor map is incredibly fun to play with a lot of different types of combat ranging from open to very close quarters combat. The map is reminiscent of Oasis from BFBC1 if not just because it has similar aesthetics.
It is a very fun game so far and I know that I will personally enjoy it more than MW2 because of the element of strategy that is always there.
There are a few flaws that mainly lie in getting stuck when climbing around the edges of the map but I am sure those will be smoothed out by the shipping date in March 2010.
Subscribe to:
Posts (Atom)