Friday, October 2, 2009

My Plans for Acquiring a PS3

Ladies and gentleman my days of owning just one console are numbered. While many of you know that I have had plans to purchase a PS3 it has only now become a viable option (price drop and job promotion - it is a gift from my wife). I am excited but I am also a bit taken aback and the reason for that is because I already have enough on my plate to play. Nevertheless this is what I am looking at in terms of games:

  • Uncharted: Drake's Fortune
  • Uncharted 2: Among Thieves (If I like the first one, which knowing recommendations and other various factors, I will)
  • Flow and Flower
  • The PixelJunk series
  • LittleBigPlanet
  • InFamous
  • MLB: The Show
...and that is all I can think of right now. I am looking for other recommendations but for now I think that I have a good base. Also, if anyone was wondering, I do not plan to purchase anything other than Playstation exclusives on the PS3; I love getting Gamerscore too much and I do not see there being a lot in Trophies for me.

Thursday, October 1, 2009

Road To Recon: I Came Up With This Name Before It Was on Bungie.net (pt3)

My goal was to attain the Lightswitch Vidmaster before Halo 3 ODST came out and we all know how that turned out (but in case you did not know I'll talk more about it later in the post). Instead after ODST shipped I popped in the 'Complete Multiplayer Experience' disk and decided to hunt down the last three skulls so that I could have the Brainpan Vidmaster (Collect all of the Mythic Skulls from the maps: Heretic, Longshore, Citadel, Assembly, Sandbox, Orbital) and that is exactly what I did. This is also an easy 100 Gamerscore for those not hunting down the Recon armor. If you cannot find them all YouTube is your best friend and you should also be able to find a map on bungie.net that will help you easily nab the Sandbox skull.

On Wednesday I finally earned the Lightswitch Vidmaster which is awarded for attaining the rank of Lieutenant (50 EXP) in the new EXP system. It took long enough but my constant poking and prodding of the Rumble Pit playlist finally paid off. In my last run to gain the final three experience points I happened to get lucky enough that it took me twelve matches to gain the final three experience points and out of eight players in each match I only had to be in the top four. Somewhere in my head I knew what I needed and something unconsciously was going on to prevent me from getting there - that is my only excuse.

Lastly we have a for all intents and purposes an easy Vidmaster Achievement: Classic. All I had to do was boot up Uplift Reserve and drive the Warthog through the entire map without firing a shot (no Warthog horn either) or throwing a grenade. It did not matter that someone was in the gunner seat so if you are trying for this do not worry about it.

Today I may go for the Deja Vu Vidmaster but my primary goal today is to finish ODST on Legendary.

Wednesday, September 30, 2009

WAIP: September 30, 2009 - Firefighting Edition

This past week I had the distinct pleasure of playing through the ODST campaign and getting in a few rounds of Firefight.

What I really want to talk about is Firefight because it reminded me of a time when multiplayer gaming was the only thing that mattered to me.

A few afternoons ago I got together with my brother-in-law and a couple of other people on his friends list and we had a session that lasted just over an hour and a half. It was glorious. I was the point man, most of the time, trying to keep everyone on their game so that we could make it through the whole thing but alas my coaching was not good enough and in the end our lives ran down quickly and it was over before anyone knew what hit them.

The mistake made here is that enough of the folks that I was playing with did not care enough to kill the engineers first and because of that the enemies became increasingly impossible to kill. If someone asks you to kill the engineer and you find yourself closest whip out that overcharged plasma pistol and send a few shots right into their electrically charged, round, bodies - please.

Tuesday, September 29, 2009

PC Gaming: From Physical to Digital

The last 5+ years or so have been difficult on PC gaming. Console gaming has been around for 30+ years, but it's safe to say that it started to reach it's true pinnacle of popularity with the creation and release of the Xbox 360. Since that point console gaming has become a staple in almost every American household whether you own a 360, Wii or PS3. Console gaming has a level of accessibility that PC gaming has never had. In order to be a console gamer all you need is a TV and that is it, the console does the rest. There's no need to make sure you have the most up to date hardware to run the most current games. There's no frustration involved in building your own rig every 5 years to update your system as technology grows. It's even significantly less expensive. Most high end gaming PCs will run anywhere from $1000 to $3000. Now, I'm of the belief you don't need a $3,000 rig to enjoy games, but that's just me. Regardless, a console will cost you less than $500 while a PC will cost much more. It's just not convenient for most Americans, so they go for the easier and quicker option that is the console.

PC gaming has yet to die during this console uprising, however, and I would say that it's still thriving. Yes, a lot of people have jumped the PC gaming boat for consoles, but PC gamers tend to be true to what they love and what they love is PCs. Not only has PC gaming had increased competition with consoles, but PC game creators have to battle an environment that is much more susceptible to piracy. It's not easy to pirate games for your console, but all anyone needs to pirate games for their PC is an internet connection and a half decent torrent website. This has caused problems for the PC gaming world and has encouraged many PC game manufacturers to abandon their PC past and go strictly console due to the fact that they do not want to lose money. So how exactly to you combat this? What do you do as a company to overcome this adversity? Digital distribution...

Digital distribution has been around since the content delivery program Steam was introduced in late 2003 (digital distribution may have been around prior to that, but that is my first early knowledge of such systems). Steam had the idea of distributing gaming content digitally instead of physically, or distribute digital copies along with standard physical copies in retailers. Now, a lot of content has gone digital over the past 5+ years; music, movies, TV, video games, etc. Personally, I have been against digital distribution this entire time. I like physical copies. I like knowing I can hold the thing I paid $50 for. I like knowing if something happens to my computer, I still have my physical copy to hold onto. I enjoy having and seeing box art and I figure if I'm going to pay $50 for a game I want something physical. In the past month or two, however, companies have been slowly winning me over with digital distribution. There's one factor that is causing my views to change and that is simply cost.

I have a very difficult time justifying spending $50 on a digital copy of a game when I can get the physical copy for the same price. If I'm receiving less in my purchase (meaning no physical version of the game itself, no manufacturing of boxes, DVDs, etc) I would expect the price to be lower. I'm not particular sure what the cost of producing physical aspects to a game release are, however, I would expect the price for a digital copy to be at least $10 cheaper then the physical copy. Is that really so much to ask? If you're going to win me over with digital distribution, lower the price because I feel like I'm getting ripped off to a certain extent. This is one issue that has caused me to hesitate in converting to digital only content. One factor in cost, however, that is winning me over are sales. Steam typically runs sales on their games on a weekly basis. Other digital distributors such as Impulse (Stardock) and Direct 2 Drive have had their marketing departments hard at work lately and have been getting more ads out there to showcase their sales. Most recently, I purchased World of Goo from Impulse for a mere $10, 50% off it's normal price of $20. I've also purchased, in the last couple of weeks, Assassin's Creed and Grand Theft Auto: Vice City from D2D (Direct 2 Drive) for $5 each. Both of those titles are a tid bit old, but honestly, who can pass up the $5 price tag? Even as I type this out I'm contemplating buying another $5 game from D2D, Defense Grid. This is a game that I barely know anything about, but have heard a few PC gaming podcasters talk about from time to time. Once again, $5? Who can't afford that?

I think digital distribution companies have something going here. They have been winning over PC gaming fans for a little while, but I feel like they haven't reached the tipping point yet. By providing content in this manner through various sales it not only wins PC gamers over for digital distribution, it also makes lesser known titles and companies more well known. The chances of me purchasing Assassin's Creed prior to the D2D sale were slim to none, same with Defense Grid. Not only am I buying games on sale, but in doing so I've started to contemplate switching to digital only content for my PC. It's quick, it's easy. It doesn't involve me having to search for a game at a retailer and it also does not force me to figure out what to do with all my empty boxes. These digital distributors as well as PC gaming companies really have something going here and I feel if they keep offering great titles for great prices they will reach their tipping point and we will reach and entirely new era in PC gaming.

Monday, September 28, 2009

Adventures in Babeland - Weekly Gaming Girl Diary: September 29, 2009

For the past month or so the only games that have really dominated my gaming time have been ones I've been playing on my laptop and one game above all has been taking up all my time. That game is Plants vs. Zombies. Now, I'm sure I've discussed this before, but as I grow older my memory starts to fail and I am far too lazy to go back and read my previous posts, so pardon me for any repetitiveness.

The big accomplishment in gaming this weekend is that I finally beat Plants vs. Zombies adventure mode. Now, one would think after being done with such a feat you would be done with the game entirely, but no. Pop Cap has this amazing ability with their games to create so much more content even past the main mode for the game. I feel like after completely adventure mode I've really only scratched the surface of what this game contains. In the process of beating adventure mode, I unlocked three other modes; mini games, puzzle and survival. Each of the other modes as at least 24 more games to play. That estimate might be off a bit as I'm pulling that number from screen shots in my own head. Needless to say I have hours upon hours left of Plants vs. Zombies playtime.

The best part (or maybe the worst) is the fact that I'm finally accumulating enough money in the game to buy sweet stuff. See, Plants vs. Zombies starts out relatively simple with about 6 slots to place your desired plants in. You use these plants to combat incoming zombies of various different forms. As expected with most games, the zombies you fight start out relatively simple and then get progressively harder as you move along. You also accumulate money throughout the course of the game as it is dropped by random dying zombies. I'm not really sure if it was because I suck or what, but it took quite a while for me to accumulate enough cash to really have a positive effect on my game play. In fact, I didn't really start collecting that amount of cash until I had beat adventure mode. I suppose this is one beef I have with the game. They give you all these sweet prizes and extras to purchase, but you never have enough cash to buy them until you've moved onto the other modes. I would have loved to have more slots for plants when I was fighting the end boss in adventure mode, but alas, I did not have the $10,000 needed. Later on in the game you're even given a "Zen Garden" in which you can grow plants that also give you money. To me, it always feels like an adventure mode is the main component in a game such as this, but after beating it, it feels like it's just the beginning. I suppose I view that entire situation in a sort of neutral way. It's nice to have so much more left to play, but at the same time I would have liked a few extras earlier on.

All in all, I absolutely loved the game. As I stated in previous posts I wasn't sold right away and it took a bit of play time to get me hooked, but once I was hooked that was it. Not only did I get hooked, but I even got my girlfriend interested in it, which is a task in itself considering she does not play video games at all. I would highly, highly, highly suggest anyone and everyone to purchase this game. It brings loads and loads of casual gaming fun.

Sunday, September 27, 2009

Brutal Legend Demo Impressions

Before I booted up the Brutal Legend Demo, I was worried that I might not like the game as much as I liked Psychonauts (or as much as I wanted to). I was worried that it could not be as funny (but let's be honest here Jack Black misses the mark about half of the time) as Psychonauts and that I would be ultimately disappointed.

I am here to let you know that this is not the case. The demo (and likely game) is more witty and clever than I had originally anticipated and having had a taste I officially do not want to wait any longer.

Not only is the dialogue funny but the game's design (classic Tim Schafer) is funny from the get go when the game's design subverts what is going on and asks you if you would like to hear curses or bleeps or if you want to see blood or not (and of course I will not spoil for you how it asks you this (or which ones I chose)).

My only concern is that I noticed that the game throws a lot of weapons and combos at you from the very beginning. It gives you one weapon, and then another, and then a combo - and another. If the same pace continues throughout the games entirety the control system is likely to become convoluted (granted this is only a small sample). I would not even be sure if I was completing the game in the correct fashion. Too much to think about when playing might take away from where the game really shines.

At the end of the day we all knew that I was going to pick up this game regardless so my opinion might not hold much weight for the general skeptic. 

On Rocktober 13th you know where to find me.

Thursday, September 24, 2009

WAIM: September 24, 2009 - Too Much Gaming, Too Little Blogging (Road to Recon pt2)

It has been a week of one-hundred percent Halo gaming one-hundred percent of the time. Other than attending a wedding over the weekend (congratulations to Matt and Jamie) I have been strictly playing Halo 3 multiplayer (for the Road to Recon "feature") and for the past couple of days ODST has been occupying my 360 drive.

I have been trying, and failing, to get to the rank of Lieutenant in the "new" EXP system. I have been failing mainly because I did not know that you need fifty experience points in any playlist to attain this goal. I currently stand at forty-one EXP in the social rumble pit playlist so I can say with some conviction that this achievement will be mine in the coming hours/days.


I managed to nab the Vidmaster: Brainpan achievement last night after finishing up the campaign of ODST. The ones on Citadel and Longshore were annoying finds but the one on Heretic is a cinch.

I always manage to forget how much I love the Halo series when I am not playing it but I am glad that I have such a deep appreciation for the games. I know that it is the Xbox's most popular game and the truth is - this is not without reason - these games are fantastic. Bungie puts all of their care and love into these games and you can truly feel this oozing out of every well crafted detail of the Halo universe. Halo, as an entity, makes me proud to be a gamer.

Wednesday, September 23, 2009

Adventures in Babeland - Weekly Gaming Girl Diary: September 23, 2009

Yea, yea, yea...I suck at this whole updating on a consistent basis, I'm well aware of that. I apologize for my delay of an update. As per usual, life is hectic and I just haven't had the time. With that, comes the fact that I've had very little time to do any actual gaming as well. I do have any update in regards to my casual gaming experiences since installing a bunch of games on my laptop!

One of the best decisions I could have made when setting my laptop up for casual gaming was purchasing Plants vs. Zombies. Now, I never understood the hype when the game first came out and even after playing a bit of the demo I wasn't 100% sold, but the game was $10 on Steam...so I figured, why not? I must say, holy crap! That game is ADDICTING! Once I got past the first few levels, I was 100% sold. I've mostly been playing the game when I've been away from home at State College or in those moments right before I go to bed. I'm not really sure how far into the game I am, but I assure you, it gets more and more fun as time goes on. I would seriously urge anyone who owns a computer (PC or Mac) to purchase this game. It's definitely worth it. The game is also slated to come out for the iPhone, as well as XBLA, so there's absolutely ZERO excuse for not purchasing this game.

Over the past couple of weeks, I've also put in a little bit of time playing Diablo II. I'd like to do a full play through of the game prior to Diablo III coming out and with Blizzard busy with finishing Starcraft II as well as WoW: Cataclysm, I would expect that I have a good amount of time to complete this task.

Other then those two, I really haven't played much over the past couple of weeks. I did, however, purchase Assassin's Creed and Grand Theft Auto: Vice City for $5 each from Direct 2 Drive. I was never 100% sold on digital only game distribution, but these distribution companies are easily winning me over with these sales. I think that's the key, however. There's really no sense in charging $50 for a digital copy of a game when I can purchase it at a retailer for the same price AND get the box art and all that fun stuff. Maybe I'm just old fashioned, but I still love box art and physical copies. If digital distributors could start lowering their prices below what they sell for at retail, then I would most definitely be drawn to that much more. Not only have the digital sales been pulling me towards purchasing online, but they have also pulled me towards playing my PC more in general. I'm pretty sure I haven't touched my Xbox for a couple of weeks now. I realize that PC gaming isn't quite as popular as console gaming these days, but these digital distributors definitely have some good ideas going on to maybe shift those numbers somehow.

Monday, September 21, 2009

Monday MUpdate: Game Over!

And by that title, I really mean congratulations to two of my best friends, Matthew and Jamie Bevins! The two of them just got married this weekend and I took the honors of best man, and it was a real blast and a half. Remember the first time you ever beat Mario and you found the castle that the princess actually was in? I kinda imagine that's what they feel like right now. So congrats to them and many happy returns!

However, because they got married, I didn't get in a whole lot of gaming, so this column being fairly short is completely their fault. If anyone needs their e-mail addresses or Facebook account URLs for complaints, I'd be happy to provide them.

HOWEVER, before all the fun and games and dinners and unrolling of walkways, I did type up a very extensive review of a game that came out last week called Marvel: Ultimate Alliance 2! I basically skipped all responsibilities I had and spent the day it came out playing it, and then, through out the next couple nights, I had my review all done. I know what some of you are thinking: "Matt, your review is clearly going to be biased due to your extreme love of Marvel and the first game!" Well, no! You're wrong! In fact, I am just as harsh, if not more so, on this game as I was to Batman: Arkham Asylum, and if you read my review of that I essentially bent it over and tore it a new one. So, with that in mind, if you'd like to read my extensive review of Marvel: Ultiamte Alliance 2, head on over to Multiversity Comics to get the whole skinny on all the hate I (Hulk) smash down.

And on that note,

Tuesday, September 15, 2009

Road To Recon: The First Night (Halo 3)

Recon armor has become the pinnacle of achievement in a game that has been around for almost two years. Most hardcore Halo fanatics have all the achievements that are currently attainable and are waiting with bated at the prospect of being able to freely acquire this in-game gold (though its "value" is sure to depreciate when most folks have it). I have decided to chronicle my journey to have no life for your entertainment purposes.

Recon armor was previously awarded to only those who were seen fit to wear it in Bungie's eyes and for all intents and purposes, I am of the belief that it should have stayed that way. With the release of ODST though we are going to be able to unlock it on our own by way of unlocking all of the Vidmaster Challenge achievements.

On the seventh of this past March I unlocked the 7 on 7 achievement which you are awarded when you reach 7 EXP in any playlist on the seventh of the month. That was technically the beginning of my journey but since we are ramping up to the release of the game in just one short week I thought that I might as well make a fun week out of it. Lucky for you I like to write it all down.

So last night I was working on the Vidmaster: Lightswitch achievement - attaining the rank of Lieutenant in the new playlist based EXP system (yeah I play Halo that much and it is funny because I really do love it more than most games) - and I was enjoying myself thoroughly as I always do. There was even a group of girls playing and they were not half bad. This achievement should be earned by the end of today and then I get to really have a lot of fun trying to earn the Vidmaster: Annual achievement (but more on that later).

Monday, September 14, 2009

Monday MUpdate: It's pronounced "fl-ow-er"

I think, as a note, that people should generally understand that my articles from here on out will be mostly about the PS3. While it was not discussed publicly here, our fearless leader Nate recently had a minor spat with another internet entity, and throughout the general "dialogue" (in quotes because in reality it was more of an attack) it was pointed out that we focus mainly on the XBOX even though we are a general video gaming website. Now, those who have been following for a prolonged period of time will remember that the top of the website used to point out that we focus mainly on the XBOX (because the XBOX is awesome) but when Kara was brought on board, she introduced the element of girls playing video games, which is just plain silly the PC gamer into the fold. Therefore, in order to help diversify, I'm taking my new ownership of the PS3 as a subtle sign to myself that I should give it the love it deserves and focus mainly on the PS3. So from here on out, if you don't actually have any interest in the PS3, I won't be offended if you don't read this column anymore.

I had been promising several mini reviews now from some time, haven't I? Originally when I came on board, reviews were all I did. They were wordy, they were precise, but I feel like they were OK. Then, as I stopped being a bum and got a job, I had to start playing games less and less, and now that I have a job and go to night classes, I play games even less than that. This past week I rented some games for my Playstation 3, and I only ever managed to play one of them and I was less than half way through when I returned it. It's kind of sad, really. Marvel: Ultimate Alliance 2 comes out in less than 24 hours and I'm kind of scared to think I won't be able to dedicate myself to it at all hours of the day (which means I'll be up until 2 in the morning playing it, probably). Regardless of this fact, I feel like I got in a good deal of standard PS3 gaming before my night classes happened to allow me the ability to look fondly back at my memory and bring to you, the faithful reader, some high quality mini reviews. Last week, I tackled Fat Princess, a humorous interpretation of capture the flag that caused quite a stir in my home city (mainly because people are idiots). This week, I bring to you a review of the highly serene Flower (which, despite what Nate may tell you, is not pronounced flow-er).



Let me start by saying that Flower is the single most serene and enchanting game I have ever played in my entire life. I feel like bothering to meditate is absolutely pointless now because I have this game. For those who don't know, the Playstation 3 menu system is different from the XBOX 360 dashboard in that (among other things) when you put the XBOX 360 disc in, a tiny little image will now appear on the dashboard under your section to show you what game you have to play, and if you open up that extra special menu, you'll have a themed background. With the PS3, when you highlight a game or a game disc for gaming purposes, the entire screen changes into a huge advertisement for the game. The Flower music shows a gentle breeze and plays some calm piano music for you, and honest to God, I could just leave this image on and sit and relax. In fact, I do this sometimes, and I'm known to leave this menu on if I leave the apartment for short periods of time for my cats. It's just that wonderful.

In Flower, you essentially play the smoke monster from LOST except you're made of flower petals and instead of tormenting people you collect other flower petals to make you even more epic. That's it. That's the entire game. There is no final boss, there is no real point to it. You start out as a single flower petal, you float around collecting other flower petals, and once you've collected enough you win the level. It sounds so simple, yet for some reason when I hand people the controller to play the game they just don't get it. It's easily one of the best purchases I have ever made though. The absolute sheer and quiet brilliance of the game is just so forthcoming that, in the words of James Franco, it smells like God's vagina is just so good. Within the game are, of course, hidden elements of commentary toward the modern day appreciation of nature, and this becomes painfully obvious later in the game as the sky becomes darker and the world grows scarier with the introduction of massive amounts of power lines, but don't worry. You and your petals will fill the world with such beauty that you easily eradicate any and all man made disasters (you know, except for those buildings...).

Along with the 100% stunning soundtrack (which you in part help create as every flower you collect hits a musical note), the game's graphics are beyond amazing. This is the game that really shows the PS3's engine capabilities as you soar straight into the grass and it looks like you're actually outside running your hand through a lush field. You'll see all sorts of environments as you fly through the game, but none of it ever clips or looks half assed. On top of that, for a game that should have an excessive amount of bloom (for those who don't get the term, pop in Fable II and look at the sun), you'd be surprised to find that it never comes in to play as a blinding factor. There is so much going on here and it runs so smoothly it absolutely blows my mind. It's pretty obvious why this game is only available on the PS3, to say the least - the PS3 is the only system (besides a PC) that can handle this game's insane rendering. Add to that the excellent sound effects placed in the game for the wind and movement and, when you play this in high definition on a nice TV, it really looks like a window outside that you have control over. The irony of the game in itself is that it heavily promotes being outside in nature's natural beauty, and some of the Trophy's include putting the controller down and taking a five minute break or not playing for a week, and yet the game looks better than the grass outside my window does!

If I had to give Flower a grade, it would be an A++. Any owner or potential owner of the PS3 should own this game as it is essentially the Playstation 3 game. In my short time as a PS3 owner, no other game has shown me the true and wondrous capabilities of the system in a way that makes me want to denounce my previous religion and swear only to Sony's. I'm still waiting on my digital audio cable in the mail from Amazon (which is a whole other disastrous story which I'll get to another time), I can't wait to fully maximize my experience with surround sound. This game is absolutely beyond amazing and is hands down the best game I've played all year.

WAIM: September 14, 2009 - Everything Old Is New Again Edition

I have been away from the blog without announcement for a while now and I just wanted to clue everyone in on the reason. I have been working toward a promotion at the "in real life" job and I am happy to say that I have attained that promotion. The rest is all bells and whistles and I can once again dedicate myself to regular updates. Though I am sure no one has been dying without everything that I have to say, here is what I have been tinkering with over the past two weeks:

Since I have finished Batman I have not been back to the game. This is not to the game's discredit, I just wanted to return to the games that I felt that I did not have enough time with this past summer.

I started off by attaining 100% of items in Shadow Complex which to those who do not know where everything is (even when they tell you that an item is in a room (Level 20)) it is no small feat. It is quite fun and you can truly feel a sense of achievement when you have done it yourself.

I also picked up Gears of War 2 multiplayer again on Labor Day weekend. I miss playing this game and I managed to nab a few achievements because of the double EXP weekend that was taking place. I also managed to notice a few things about the game that I had not noticed before. One was that when you use the Cyclops Locust you can see the light shining from the eye as though the light were reflecting off the the dust in the air. It was a nice little nuance that made me smile. The second thing is something that I cannot remember for the life of me.

The last game that I have been playing a lot lately, once again, is Battlefield 1943. I cannot get enough and I also managed to nab a few more achievements in the game. It should be easy enough to collect the rest of them with regular playing of the game.

That is about it for now but you can be assured that you can count on more posts from me during the week. Thanks for hanging in there.

Monday, September 7, 2009

Monday MUpdate: RIP 360 (Not really)

As I sit this, I'm sitting in my brand new apartment watching TV on my new television, streaming a show that I was unable to watch when it aired. Normally, I'd be doing that off of my trusty XBOX 360. Today, however, I'm doing it off my PlayStation 3. Innocent enough, right? I mean, the cat turned on the PS3 in the middle of the night. Might as well just use it, right? But it's not just that. Not at all. After unpacking all my things and hooking up my 360, I turned it on only to find myself switching back to the PlayStation. Could it be? Have I turned? I love my 360 and have all my games for it and all my pre-order games as well, and next week Marvel: Ultimate Alliance 2 comes out so you'll be sure to catch Jewnado online for... oh, I dunno, a million hours? But right now, even though I have 4 games for the PlayStation 3, I find myself using that more preferentially than the 360. It's possible that the reason for this is that I just haven't put Fallout 3 in the 360 yet (Left 4 Dead almost permanently resides in the 360), but it's more than that. Dare I say it, but I prefer the set up I have for the PS3 more. HDMI, digital audio, surround sound, amazing picture quality. I'm not saying that the 360 does not have that, but my model has no HDMI or digital audio support, so the PS3 wins. Therefore, I miss out on all the action that my friends are boasting about with Shadow Complex and 'Splosion Man. It's just me and my Fat Princess.

On the plus side, Fat Princess happens to be an insanely fun game, so let's consider this space for some reviews this week. In Fat Princess, you essentially play a game of Capture The Flag, except there is an obese lady of royalty involved. You are given several different classes of which to pick from in order to fill out certain duties, including a healer, a mage, a fighter, a worker, and a marksman. All of this is in a base to which you can upgrade and build support in. Outside the base you'll find pieces of cake to which to feed the princess, and as you feed her more and more she becomes fatter and fatter, the point being that now the enemy team can't carry her across the map easily. As any Capture the Flag game goes, the gameplay goes back and forth until one team captures the other princess while retaining the enemies. Add that into a hilarious form of 2D animation in a practically cell shaded world with some hilarious added in dialogue from your characters and the narrator of the game (who likes to say "The n00bs have been pwnd!"), and needless to say you have an insane amount of hilarious fun.

Now, CTF/FP isn't the only kind of gameplay in the game. There is Team Deathmatch as well as Map Domination, and all of it is equally as fun as Fat Princes, but that still holds the winning spot for me. There's just something about running around and feeding a princess who consistently cries out for more cakey, please. The only downfall I've found of the game is that the majority of people playing online either rush the enemy base and make the game five seconds long, or they all want to play Team Deathmatch, making it so that to play Fat Princess I have to play the single player game, which doesn't have as interesting AI as a real person. The game's AI seems more interested in prolonging the game to force you to take action instead of trying to really steal your princess at all, whereas the online gameplay provides a real challenge: the human brain.

Regardless, Fat Princess makes for a winning combination of humor and gameplay to make it a very worthwhile purchase. Highly recommended. Stay tuned in future weeks when I throw in reviews for Flower, LittleBigPlanet, and then, of course, Marvel: Ultimate Alliance 2. Also, if anyone is curious as to my thoughts on Batman: Arkham Asylum, you can find them right here. Although, be warned: I am very harsh on the game where most people are not. Chances are, I will disagree with you on your thoughts of the game, so keep that in mind if you click the link.

Friday, September 4, 2009

Shadow Complex Review (XBLA)

There are not a lot of games that come out in the Metroidvania genre as of late; this is the first in 12 years, the last one of any note was Castlevania: Symphony of the Night. Twelve years does a lot for expectations of a game that comes out in their beloved genre. What is that genre exactly? It is a side scrolling action adventure platformer.

Shadow Complex is set in the Empire universe (owned by Chair Entertainment, penned by Orson Scott Card) and it takes place simultaneously with the book. Shadow Complex tells the story (game story written by Peter David of comic book fame) of Jason Flemming and his new girlfriend Claire. They are hiking in the Pacific Northwest when a group called the Progressive Reformation kidnaps Claire. From there we are strung along by a barely existent thread of a plot into what is the first and best game in this genre in 12 years.

The first and foremost object that needs addressing is that one just needs to get their hands on this game to know what quality lies in store for them.

The game is beautifully rendered in 3D, but is played in a 2D plane, by Unreal Engine 3 and from the second that you boot it up you will be greeted by crisp visuals that one may only expect from a retail title. The cut scenes are the one area that one can notice that this is an arcade title but if they are bothering you that much you are either missing the point of this game, which is not the story, or you just are not skipping them, which is an option I took during my second playthrough.

The story is just about the only downside of the game because there is no story. You can give the story and extra point if you have read the book but it is still non-essential to the gameplay experience. The dialogue is trite, predictable and just plain boring and the most interested pieces of dialogue happen when Jason is in the vent above or below a room; a particular Chicago Cubs reference comes to mind.

The only other downer in this game is that Chair’s added feature to this genre, the touted aiming at enemies in a 3D space (the Z-axis), is sometimes broken and though I never died because of this it became very annoying over two times through the game. I specifically remember one room where I was attempting to make a foam mountain so that I could reach the ceiling and for some strange reason the Z-axis kept moving to some place in the foreground and I had to find a different way up (this was before I found a certain piece of the game’s armor that is specifically crafted for this purpose).


Shadow Complex really shines in its wealth of collectables and unlockables. The game can easily be replayed several times over without any sense of boredom. It is extremely easy to lose oneself in this game and on more than one occasion you will find that you are telling yourself, “Just one more collectable,” only to find that you will play well past that point.

The Proving Grounds section of the game is just one more area of the game that screams replayability. The three challenge packs are laden with difficulty and are not for the easily discouraged. These are the parts of the game that would have made the story mode too challenging for most people to master or even complete. These packs need have not been included but that is the kind of value that Chair packed into this title.

This game will have you reevaluating what you spend $15 dollars on in the future and I mean that in the best way possible. This is best arcade game to come out this year (this could have easily been a $40 boxed retail title) and one can only hope that that it means more of the same from Chair. Perhaps other developers will also see the success of Shadow Complex and will jump on this age-old bandwagon once again.

Thursday, September 3, 2009

Adventures in Babeland - Weekly Gaming Girl Diary: September 3, 2009

I honestly don't have very much to report on in the gaming front for the past week or so. Life has kept me a bit too busy to get the chance to sit down in front of my 360 or PC. For the life of me, I can't even think if I've played anything for the past week. I know for fact I haven't played WoW for about 2 weeks, which is a travesty, but time has just not allowed me to do so.

Although I don't have anything to report on the gaming front for the past week, I would like to take a little time to talk about my future plans for my laptop. I purchased a laptop about 2 years ago because my previous one had been dead for quite some time and this was prior to netbooks, so I wanted something portable to go along with my desktop. Typically I only use my laptop when I'm sitting on the couch watching TV (my desktop is in a different room), when I'm up in my bedroom or when I'm traveling. It's not the best laptop and can barely run WoW, so I don't typically do a lot of gaming on it. However, with the sudden resurgence of casual games, I've decided that my laptop will become my casual/old gaming device. Most of the casual games and older games do not require any sort of massive computing power, which my laptop does not have. Today, to start my casual gaming device, I purchase Ben There Dan That, Time Gentlemen, Please! and Plants vs. Zombies. I've played a bit of the Plants vs. Zombies demo and enjoyed it and it was only $10. I bought the other two because they came in a pack for only $5 and I've heard some people say some good things. I also intend on installing Starcraft, Warcraft III, Diablo II and possibly Age of Empires. Who knows how often I'll get around to playing these games on my laptop, but at least it'll be something to play while I'm laying in bed or visiting my girlfriend in college.

I'm excited to possibly play Diablo II. It's been quite some time since I had my hands on that game, plus I never beat it, PLUS Diablo III should be coming out in the next year or two. I've never played Starcraft before (surprise, surprise) so I'm looking forward to that. I've needed some good RTS lovin' in my life lately.

Wednesday, September 2, 2009

WAIM: September 2, 2009 - A Week Off

So it has been a week since we have last spoken and what a glorious week it has been. Today is my last day of seven days in a row of work so you can expect more out of this blog in the days to come.

This week I have been playing nothing but Batman: Arkham Asylum and you should expect the review for that tomorrow. You should also expect the review for Shadow Complex on Friday and one last thing that you can expect is a BGE original article.

You should be excited.

I think that I am going to go back through various games this week ranging from Shadow Complex, Batman, Gears of War 2, etc.

Tuesday, August 25, 2009

Mass Effect Pinnacle Station DLC Released!

I had not made a post about this but Mass Effect has been expecting a piece of DLC since the Bring Down the Sky mission. Today along with the new avatar clothes and a new theme, the oft rumored Pinnacle Station DLC has finally been realeased!

At this point I honestly do not know what to say about it other than I am severely torn as to what to do right now. I just brought home Batman: Arkham Asylum last night but this is a fresh piece of ME DLC.

Advice, NOW, in the comments!

Bioware reveals new character for Mass Effect 2 - Grunt, "An irrationaly violent krogan"

So hot off of last week we also have this awesome awesome preview of another new character from Mass Effect 2.



Every time I think that this game slips into the back of my mind Bioware brings the game surging to my senses with a vengeance. Obviously, from the videos, everything about this game looks perfect but the trailers from the first game captured that aspect as well and we all know how that turned out.

What these new trailers have that ME1 trailers did not seem to have is a sense of urgency. This game feels like it is going to always be epic and grandiose and I have no doubt that it is going to feel like an unforgettable roller coaster ride.

Grunt looks cool enough though he may be a bit too similar to Wrex even though Grunt's head looks smaller and roundish. Grunt's voice is scratchy like Wrex's (looks like a species of smokers) but Grunt seems shorter in comparison to Wrex. If you have not already asked yourself the question, yes, I really am comparing the two.

I am curious to see if the selection of teammates that one can have in their party is much larger than the original's five party members.

But I suppose if none of that interests you, you could always go check out the Mass Effect clothing for your avatar.

Monday, August 24, 2009

Monday MUpdate : I Have Looked Into The Face Of The Abyss...

...and it was good.

Last week, I got many e-mails in regards to my absence/lack of substantial update (read: none). Those following my column on a regular basis will also know that the majority of my things, including my XBOX 360, are all packed away, leaving me to a lack of gaming and weeks of sadness and depression.

Or... that's what I would be writing if something hadn't happened. You see, dear reader, at the time I wrote last week's column, I was waiting for a package in the mail. Originally that package was going to come sooner, but due to some silliness with the bank, I was forced to order it at a later date. And what was that package, you ask? Why, a brand new and very shiny Playstation 3. That's right: I finally got one! I ordered it from Best Buy through a limited deal they had where you get WALL-E and LittleBigPlanet along with your system, and honestly, I couldn't be happier with the system. Well... ok, that's a lie. I could ALWAYS be happier. I'm the critical one here. Allow me to lead you along a journey through the ups and downs of the system regardless, however.

So first off, one thing that I LOVE about PSN over XBOX Live! is that not only is the service 100% free, but it's wireless and comes with an internet browser. You heard that right. PSN already has it's own version of Twitter set up (which I haven't tested out) and YouTube XL which is made to format HDTVs. It's not perfect, obviously, and it's a little blurry due to the upping of resolution, but it works like a charm, that's for sure. I can sit and stream whatever YouTube I want for hours, and it doesn't cost me anything extra. On top of that, I don't have to pay to access all the demos, free add-ons, and multiplayer gaming. It's all readily available to me off the bat. Chalk one up for the PS3.

The dashboard is the standard Playstation dashboard we've all been used to on all of Sony's products for a while now. It's clean and sleek, and I can't really complain against it. You can choose to have a theme if you want, and that one theme is similar to how the XBOX 360 is now where you'll have a singular background image and rotate through it. There are some premium themes, but the great thing about it is that you don't have to pay for the cool ones. For example, I have a Fallout 3 theme that makes my dashboard look like a PIP-Boy. It's awesome! I also have a Bioshock 2 multiplayer theme which features multiple rotating backgrounds and changes all the "Pictures" "Video" "Music" options into that quirky little character image a la the XBOX 360 Achievements, except these pictures are all meant to be the characters you play in the multiplayer mode of Bioshock 2. And it didn't cost me a dime to get! Chalk another one up for the PS3.

Speaking of Achievements, you know that we don't have those on the PS3, right? We have Trophys. They're similar yet ultimately different. You see, the main difference is that instead of having various points assigned to a Trophy, we have Bronze, Silver, Gold, and Platinum. Platinum you can only get if you beat every other trophy, and the Bronze, Silver, and Gold are given out for decidedly hard goals. I'll be honest, I don't even bother to try for most trophys because a lot of them are so damn hard. For example, Fat Princess' Trophys are almost all multiplayer oriented, and considering everyone in multiplayer doesn't want to play Fat Princess (they all want to play team deathmatch), I'm not on the multiplayer. Make sense? In talking to Nate, he said that he didn't feel the procurement of Trophys are as satisfying as getting an Achievement, and I suppose that is possibly true for some people, but they're pretty much the same thing through and through. They have quirky names, they're fun to get, and they essentially make no difference in the world of gaming. I mean, it's not like you get more based on your Achievements or Trophys. Besides, some of them are absolutely hilarious. In the aforementioned Fat Princess, I got a Trophy called "The Cake Is Not A Lie!" for beating the singleplayer. That's a win right there. This one is a draw because ultimately both the Achievments and the Trophys are pointless (sorry, Nate).

As far as exclusive games go (i.e. PSN vs XBOX Live! Arcade games), the XBOX wins this one. There just really aren't a lot of games on their network I found myself interested in. I of course got Fat Princess (if only for the controversy it caused in my state, the home of the ATHF Bombings), and I got an AMAZING game called Flower. Outside of that, though, I didn't see a lot I wanted to try. On top of that, unlike with the XBOX Live! Arcade games, you can't try them out before you buy them. You either go the whole nine yards or you get nothing. There are a few games that do in fact offer demos, such as the Watchmen games, but I didn't have any real interest in those, and those are available on the XBOX anyway. The PSN does offer old PS1 games on it, but the 360 offers some of it's old library, too. I want to call it a draw because I was able to download Final Fantasy VII, which is one of the greatest games of all time, but this one is a win for the XBOX 360.

About playing old games: the backwards compatibility is an instant 360 win. No question. Unfortunately, the big wigs at Sony just don't think we want to play PS2 games, which is a lie almost as bad as the cake. The PS3 is being killed by the fact that you can't play old games on it. Sony does claim that "Some games will run," but this is an overall falsehood. For example, on Sony's online site it says that I can play Shadow of the Colossus on my PS3. Can I? No. No I can't. And that is a mega loss. Like I said, SOME old PS1 games are available for download at a reasonable cost ($9.99 +tax), such as classics like Tomb Raider, Spyro, and FF7 (which is a big big win), but ultimately the PS3 loses this round once again for the lack of availability on it's system.

So right off the bat, we have the PS3 with 2, the XBOX with 2, and one draw in the middle over Achievements vs Trophys. This is just based on what's available right away, and this doesn't take into account things as graphical powers, accessories, etc. There is no doubt that the PS3 has a better graphic capabilities, and the fact it comes with an 80 gig harddrive all on it's own is pretty great (as opposed to going out and paying out the rear end for all yours). The blu-ray player and the upscaling DVD, is pretty nice as well, and all controllers being wireless and only requiring a USB charge for a short time period is great as well. With all of these things in consideration, I'd say the PS3 gets another point, putting it ahead of the XBOX, even though I like the XBOX more.

That's important thing to note: I do like my XBOX more than I like my PS3. You know why? The over all library of games is better on the XBOX. You see, the two systems share a LOT of games. Most of the big titles, in fact. However, I've already played most of the big games on my XBOX, and all my pre-orders for upcoming titles are all on the XBOX if only for the fact that I want to be able to play with my friends. Also, all of the exclusive PS3 titles I want come out next year (DCU Online, God of War III, The Last Guardian). I played demos for all the hot PS3 titles (Killzone, Infamous, Resistance) and I wasn't impressed at all. In fact, I found all three to be rather boring and run of the mill. I ADORE LittleBigPlanet and I can't see that game EVER not being fun, but as far as exclusive, PS3 pretty much loses hands down, leaving us with a tie in the end.

Don't get me wrong: my PS3 was a great purchase. A fast blu-ray player, four amazing games, and wireless internet make me happy as a clam. I'll probably work on reviews for my games in the upcoming weeks (but if you're curious, LBP, Fat Princess and Flower are all must own games), and that's only if I can take the time I took out for this article again (it's kind of hard to not play the PS3 at all hours right now, to be honest... especially since I'm on vacation). I'll even do my best to get more games on the PS3 in order to create some more articles not centered around the XBOX. In the end, I can't honestly tell you to get one system over the other. This is something any smart reviewer will tell you, and that it's all about personal preference. Chances are, all your friends own the XBOX, so get that and a blu-ray player and you're set. Or defy them and get a PS3 and rock out on your own. It doesn't matter. They're both excellent systems, and I'm happy to own both.

Just don't buy a Wii, because that's just fucking stupid.

WAIM: August 23, 2009 - Shadow Complex Edition

I started off the week by playing a little Fable 2 (prior to the Fable 3 announcement). I started a new hero and I played a little bit of co-op (got myself some cheevos) with a friend from work. I proceeded to use the gold that I was getting from him (I was in his version of Albion) in my game to buy up the entire gypsy camp before I even left to go on my first adventure.

I dabbled in a bit of Beyond Good & Evil but I did not really make it anywhere seeing as I may have played it for a total of fifteen minutes. I think the next time I will play this game will be when I finish Batman: Arkham Asylum, which drops tomorrow.

What I have been playing most should really come as no surprise to anyone: Shadow Complex. I have played through it once and loved it but I am going to play through it at least once more before I grace the game with what will probably be a glowing review. As always I do not want to say too much that I could just say in the review but you must play this game. At the very least, give the trial a shot. The game has made me want to check out some Metroid and Castlevania games out so I'll let you know how that goes. Perhaps the Metroid games are on the DS and I know that Symphony of the Night is on XLM.